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Final Fantasy VI: Ruined Balance [Updated 7/1]

#1
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Yep. Another hack to try and make FF6 More interesting.

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Latest Updates:
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7/1/2010:
All dialogue from the beginning to Ebot's Rock is finished. Events have been tweaked, character sprites are finished, and everything has been renamed, spells and items alike. I've also made Esper battles more interesting, similar to Eidolon battles in Final Fantasy XIII. For example, Bahamut yields to those who endure against magic attacks, Ramuh yields to those who strengthen allies, and Odin yields to those who protect their allies. I've scrapped the Leo chapter and made it so the Kefka fight is more...bosslike. He uses summoning and elemental spells, and he can take you out quickly if you don't use Pray when you need to. I've also added in a few new character-specific weapons, like Ragnorok for Terra and Excalibur for Cara. And two new spells I'm proud of, Recall and Chaos. Recall randomly picks any black magic spell and casts it, and Chaos give enemies a random status ailment. Pearl and Ultima have been replaced with Ruin and Ruinga, and Life 3 with Holy. However, I've added in a relic that gives you Life 3. Oh, and Kefka is a half-moogle. Yep.
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Terra: Tina
Attack, Morph, Magic, Item
"Red Mage Class"

Locke: Locke
Attack, Steal, Throw, Item
"Rogue Class"

Edgar: Edgar
Attack, Magic, Jump, Item
"Dragoon Class"

Sabin: Sabin
Attack, Blitz, Magic, Item
"Master Monk Class"

Shadow: Clyde
Attack, Shoot, Pray, Item
"Ranger Class"

Cyan: Cyrus
Attack, Magic Swd, Runic, Item
"Paladin Class"

Relm: Relm
Attack, Sketch, Magic, Item
"Artist Class"

Strago: Strago
Attack, X-Cast, E. Skill, Item
"Mystic Knight Class"

Celes: Cara
Attack, Charm, Magic, Item
"White Knight Class"

Setzer: Cid
Attack, Gil Toss, Slots, Item
"Gambler Class"

Gau: Gau
Attack, Lore, Leap, Item
"Beastmaster Class"

Mog: Kupo
Attack, Geomance, Recall, Item
"Geomancer Class"

Umaro: Olaf
Berserk, Attacks Only
"Barbarian Class"

Leo: Leo
Attack, Shock, Pray, Item
"Guardian Class"

Banon: Banon
Attack, Plunder, Runic, Item
"Commander Class"

GoGo: GoGo
Able To Choose Commands


"Everything is true, nothing is permitted."
-Assassin's Creed
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#2
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nice :p


"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"

-HNIC
 

#3
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When I get a CD to put screens on, you'll see why I won't update more often. Prepare to be blown away!...eventually. Updates btw.


"Everything is true, nothing is permitted."
-Assassin's Creed
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#4
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good shyt man

glad this is still alive :p


"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"

-HNIC
 

#5
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Kay, I'll tell ya'll a new idea I had.

Leo replaces Gogo and he can choose the following commands: Attack, Item, Shock, Pray SwdTech, Jump, and Runic. He can use everything but Rods, Boomerangs, and Lutes. All armor but Robes and Costumes.


"Everything is true, nothing is permitted."
-Assassin's Creed
  Find
 



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