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Stack Bonus Physical Dmg

#1
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Atlas Armlet & Hero Ring only stack physical dmg once by 25%, unlike Magic (Huge developers bias, they clearly obsess about magical girls).

How do I  let physical dmg stack up to 50% like Earrings to magic?
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#2
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HatZen08 released a patch called "Relics Damage" that adds this functionality in. I don't remember which website is hosting it, but it's out there.


Projects:
Divergent Paths: The 3 Scenarios (Completed) - a redo of the 3 scenarios in the original game that gives equal time to each group. Meant to be a basis for future mods.
FFVI: Divergent Paths (In Progress) - a hack built off of the 3 scenarios that changes other events in the same, such as making Leo permanently recruitable, bringing Banon's story closure, and adding 1 more secret character.
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  • doofenH (02-25-2020)

#3
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(02-25-2020, 01:11 AM)PowerPanda Wrote: HatZen08 released a patch called "Relics Damage" that adds this functionality in. I don't remember which website is hosting it, but it's out there.

Apparently, it's hosted on some website called "FF6 Hacking": https://www.ff6hacking.com/wiki/doku.php...ics_damage
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#4
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(02-25-2020, 02:21 AM)Subtraction Wrote:
(02-25-2020, 01:11 AM)PowerPanda Wrote: HatZen08 released a patch called "Relics Damage" that adds this functionality in. I don't remember which website is hosting it, but it's out there.

Apparently, it's hosted on some website called "FF6 Hacking": https://www.ff6hacking.com/wiki/doku.php...ics_damage


Hey, that's a good site! Highly recommended.


Projects:
Divergent Paths: The 3 Scenarios (Completed) - a redo of the 3 scenarios in the original game that gives equal time to each group. Meant to be a basis for future mods.
FFVI: Divergent Paths (In Progress) - a hack built off of the 3 scenarios that changes other events in the same, such as making Leo permanently recruitable, bringing Banon's story closure, and adding 1 more secret character.
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Quote  



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