Users browsing this thread: 1 Guest(s)
Event Timing

#1
Posts: 48
Threads: 10
Thanks Received: 3
Thanks Given: 4
Joined: May 2015
Reputation: 2
Status
None
Does anyone know how timing 'units' relate to real world seconds? Like a unit is x seconds.
  Find
Quote  

#2
Posts: 676
Threads: 44
Thanks Received: 26
Thanks Given: 21
Joined: Jan 2015
Reputation: 11
Status
Zombie
The only referance I've seen as to what a unit is, compares it to a "frame".

From a quick search, SNES runs at aprox 30 frames a second, average.

So, if all that is true a unit would be aprox 1/30 of a second?


The only true wisdom is knowing you know nothing.
  Find
Quote  
[-] The following 1 user says Thank You to Catone for this post:
  • sleepydude (08-12-2015)

#3
Posts: 48
Threads: 10
Thanks Received: 3
Thanks Given: 4
Joined: May 2015
Reputation: 2
Status
None
Thanks I started with that value, but tuned it down to about a quarter of that actually. It's not *exactly* correct, but it's awfully close.
  Find
Quote  



Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite