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cahgeing magic intro animation
12-17-2013, 10:50 PM
hello, everyone.
I have a question, can I change magic intro animations?
I want to change grey magic intro(same white magic intro) to other intro animation.(ex. Lore, Blitz, Swdtech...)
I looked for table of magic intro or magic type in C1 and C2bank, but was not found.
I have a question, can I change magic intro animations?
I want to change grey magic intro(same white magic intro) to other intro animation.(ex. Lore, Blitz, Swdtech...)
I looked for table of magic intro or magic type in C1 and C2bank, but was not found.
12-17-2013, 11:46 PM
(This post was last modified: 12-17-2013, 11:48 PM by Ghost XIII.)
The easiest and fastest way to make that change is probably just to use FF3usME. Just go to the battle editor tab and then the animations 1 tab. The white and black magic intros are in the drop down menu, you can just paste the bytes for the other intros into those spaces.
I'm not sure off hand where they are in the C banks if you wanted to do anything more in depth, I'd have to look into that when I have time. If you're trying to just change the grey magic one to make it unique from the white magic one that might take a bit more effort, and would definitely require locating that in a hex editor.
I'm not sure off hand where they are in the C banks if you wanted to do anything more in depth, I'd have to look into that when I have time. If you're trying to just change the grey magic one to make it unique from the white magic one that might take a bit more effort, and would definitely require locating that in a hex editor.
12-25-2013, 08:48 PM
thank you Mr.Tin Man!
it was not the information I'm truly wants, but I'm glad to get a reply from you.
I found an interesting point on this matter.
I think, perhaps, that it determines the motion of casting spells in this place, but I do not know that any more.
it was not the information I'm truly wants, but I'm glad to get a reply from you.
I found an interesting point on this matter.
I think, perhaps, that it determines the motion of casting spells in this place, but I do not know that any more.
Code:
C1/AB9F: A00200 LDY #$0002
C1/ABA2: 7B TDC
C1/ABA3: AA TAX
C1/ABA4: B176 LDA ($76),Y
C1/ABA6: C918 CMP #$18 (00 to 17 : black magic)
C1/ABA8: 9011 BCC $ABBB
C1/ABAA: E8 INX
C1/ABAB: E8 INX
C1/ABAC: C936 CMP #$36 (18 to 35 : white and grey magic)
C1/ABAE: 900B BCC $ABBB
C1/ABB0: E8 INX
C1/ABB1: E8 INX
C1/ABB2: C951 CMP #$51 (36 to 50 : summon magic)
C1/ABB4: 9005 BCC $ABBB
C1/ABB6: 9CC062 STZ $62C0
C1/ABB9: 802C BRA $ABE7
C1/ABBB: EEC062 INC $62C0
C1/ABBE: C220 REP #$20
C1/ABC0: BF8E91C1 LDA $C1918E,X
C1/ABC4: 851E STA $1E
C1/ABC6: 7B TDC
C1/ABC7: E220 SEP #$20
C1/ABC9: 20B39C JSR $9CB3 (Load graphic data for spell Battle Dynamics)
C1/ABCC: 205BAC JSR $AC5B
C1/ABCF: 2089BC JSR $BC89
C1/ABD2: A510 LDA $10
C1/ABD4: 300B BMI $ABE1
C1/ABD6: 2903 AND #$03
C1/ABD8: AA TAX
C1/ABD9: ADA462 LDA $62A4
C1/ABDC: D003 BNE $ABE1
C1/ABDE: FEAE61 INC $61AE,X
C1/ABE1: 9CC062 STZ $62C0
C1/ABE4: 2043AB JSR $AB43
C1/ABE7: 208BAB JSR $AB8B
C1/ABEA: 60 RTS
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