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A Guide to Ability Learning
(03-05-2012, 03:25 AM)badass Wrote: is it possible to have 2 different swd techs that have different spells included? or does that involve major hex editing?
Do you mean replace a swdTech with a spell or having a swdTech that is a combo of a physical attack/spell?
In both case it means ASM coding. This would been taken care of in C2. I had a quick look but I haven't found where the differents swdTech are build...The best way would be with the help of a debugger maybe so you could follow the code.
You can still edit the swdTechs in FF3usME, they are in the spell list and you can change/add many attributes and even add an elemental property as well as edit the animation. You could almost make it look like a spell I think.
You could also ask the people at Slick Productions. They are keepers of valuable knowledge and most of them knows a lot more stuff than us when it comes to these types of questions. They could guide you in the right direction but they won't serve you the answer on a silverplate...just saying...
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