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Animation help

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(10-11-2010, 09:04 AM)Poco Loco Wrote: if using MDE it should be animation 1 byte 1

but if u wanna make the character wield some sort of weapon then its animation 2

do u want it to be like just a laser? (the char takes a step forward and then tek laser?) if that's what u want then animation 1 needs to be edited

I don't quite understand what you're trying to tell me.

I'm talking about editing Weapon animations. As in, I want "Mithril Knife", which I'm renaming "Laser Gun" to use the TekLaser animation when I have the equipped character use Fight.

I'm guessing you know how to do this, but I don't quite see what you're referring to in this post? Could you elaborate a little more? Do you know which values I would need?
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Messages In This Thread
Animation help - by DjinnAndTonic - 10-11-2010, 08:50 AM
RE: Animation help - by Yuke311 - 10-11-2010, 08:53 AM
RE: Animation help - by SSJ Rick - 10-11-2010, 09:04 AM
RE: Animation help - by DjinnAndTonic - 10-11-2010, 09:31 AM
RE: Animation help - by FEOK - 10-11-2010, 09:07 AM
RE: Animation help - by SSJ Rick - 10-11-2010, 09:47 AM
RE: Animation help - by Yuke311 - 10-11-2010, 01:18 PM
RE: Animation help - by SSJ Rick - 10-11-2010, 01:50 PM
RE: Animation help - by Yuke311 - 10-11-2010, 01:52 PM
RE: Animation help - by SSJ Rick - 10-11-2010, 11:46 PM
RE: Animation help - by Yuke311 - 10-12-2010, 10:46 AM
RE: Animation help - by SSJ Rick - 10-12-2010, 12:25 PM
RE: Animation help - by Yuke311 - 10-12-2010, 12:37 PM
RE: Animation help - by SSJ Rick - 10-12-2010, 12:48 PM
RE: Animation help - by Yuke311 - 10-12-2010, 12:54 PM
RE: Animation help - by SSJ Rick - 10-12-2010, 02:36 PM
RE: Animation help - by Yuke311 - 10-12-2010, 02:57 PM
RE: Animation help - by SSJ Rick - 10-12-2010, 03:11 PM
RE: Animation help - by Yuke311 - 10-12-2010, 03:18 PM
RE: Animation help - by SSJ Rick - 10-12-2010, 03:23 PM

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