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Animation help
10-11-2010, 09:31 AM
(10-11-2010, 09:04 AM)Poco Loco Wrote: if using MDE it should be animation 1 byte 1
but if u wanna make the character wield some sort of weapon then its animation 2
do u want it to be like just a laser? (the char takes a step forward and then tek laser?) if that's what u want then animation 1 needs to be edited
I don't quite understand what you're trying to tell me.
I'm talking about editing Weapon animations. As in, I want "Mithril Knife", which I'm renaming "Laser Gun" to use the TekLaser animation when I have the equipped character use Fight.
I'm guessing you know how to do this, but I don't quite see what you're referring to in this post? Could you elaborate a little more? Do you know which values I would need?
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