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All Things Event Hacking
03-05-2011, 11:40 AM
JCS is not available until the 9th of March, let's see...
I first thought that by looking at the enemy formations in FF6usME could prove to be useful, but I was wrong.
Then I found the "monster randomosity" on http://www14.brinkster.com/assassin17/guides.htm which probably does not help at all...
Give me some time to see if I can find another document or at least ask lenophis about it.
All I remember is that 4F makes you battle the flame eater from the burning house.
EDIT: Think I figured this out, only partially though.
Phunbaba's pack formation on usME are 384,385,386,387. If you convert 384 to hex, it is 180. the last two bits, 80, are the one used to call phunbaba. What happens to the first bit, I still don't know...but I already asked lenophis on this.
So you can probably use the usME's monster packs as a list to use with the 4D event command.
I first thought that by looking at the enemy formations in FF6usME could prove to be useful, but I was wrong.
Then I found the "monster randomosity" on http://www14.brinkster.com/assassin17/guides.htm which probably does not help at all...
Give me some time to see if I can find another document or at least ask lenophis about it.
All I remember is that 4F makes you battle the flame eater from the burning house.
EDIT: Think I figured this out, only partially though.
Phunbaba's pack formation on usME are 384,385,386,387. If you convert 384 to hex, it is 180. the last two bits, 80, are the one used to call phunbaba. What happens to the first bit, I still don't know...but I already asked lenophis on this.
So you can probably use the usME's monster packs as a list to use with the 4D event command.
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