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Patch: Pugs Rage

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Code:
Archive Contents
-------------------------------

 PugsRage_H.ips               = basic patch for headered ROMs
 PugsRage_NH.ips              = basic patch for unheadered ROMs

[...]

*oppressive sun is beating down*

 PugsRage-AZ-Des_H.ips        = w/ RagAZ+Descriptions (headered)
 PugsRage-AZ-Des_NH.ips       = w/ RagAZ+Descriptions (unheadered)

[...]

*spots two blurry images of civilization in the distance*

 PugsRage-Check-Des_H.ips     = w/ Checklist+Descriptions (headered)
 PugsRage-Check-Des_NH.ips    = w/ Checklist+Descriptions (unheadered)

[...]

*collapses in a heap*

readme.txt = this file

(weakly:) ...w...water!

this rivals some of leet sketcher's patch releases for Archive Contents size!  that must've been fun to make. ;P

Quote:
  • The random rage IDs for Muddle status are now initialized once together at the start of battle, rather than once before first use. (#$FF needs to indicate Pugs, so it can no longer serve as a null (uninitialized) value here)
  • The strange loop C2/05ED - C2/05F9 has been nuked.

will Function C2/1560 still have C2/1566 (which i think is run for Mimic; worth confirming) defer to an existing Rager with this pre-setting of the $33A8,indices now having occurred?

---

more generally: kickass work.  it'll take me awhile to process all that.

not knowing enough about the relevant Bank C1 code was a key hurdle i faced in considering tackling this (though hardly the only one).  it's curious how little you wound up having to change there!

another was not wanting to have to 16-bit-ize a bunch of things just to allow one more Rage: it'd involve either overhauls and more RAM claiming, or nasty fudges.  i'd known that the field Rage menu (generated in Bank C3) could contain placeholder/intermediate data (as opposed to the Monster ID), as you don't actually *select* anything on it ... unlike the battle Rage menu (of C2), which was thus more formidable.  glad you were able to devise an intermediate system for the latter.
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[-] The following 1 user says Thank You to assassin for this post:
  • SilentEnigma (12-06-2021)



Messages In This Thread
Patch: Pugs Rage - by SilentEnigma - 12-06-2021, 12:48 AM
RE: Patch: Pugs Rage - by assassin - 12-06-2021, 04:54 AM
RE: Patch: Pugs Rage - by SilentEnigma - 12-06-2021, 03:32 PM
RE: Patch: Pugs Rage - by SilentEnigma - 12-20-2021, 02:53 AM
RE: Patch: Pugs Rage - by assassin - 12-23-2021, 02:04 AM
RE: Patch: Pugs Rage - by SilentEnigma - 12-24-2021, 11:17 AM
RE: Patch: Pugs Rage - by assassin - 12-24-2021, 02:37 PM
RE: Patch: Pugs Rage - by CVReynolds - 12-28-2021, 04:45 PM
RE: Patch: Pugs Rage - by SilentEnigma - 12-31-2021, 05:55 PM
RE: Patch: Pugs Rage - by assassin - 01-02-2022, 03:12 AM

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