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Antinomia: FF6
05-30-2023, 01:01 PM
I'm catching up on Tom's streams, and after Thamasa, I saw why you didn't put the sword in the grave. It makes sense, but it looks a little empty. I wonder if you could put in a statue of an Esper there? You could use their standard NPC sprite, but set their palette to the "stone" version.
Also, in case you didn't see it, I uploaded the patch "Doubletake" to RHDN. This is a small, bare-bones patch that allows Locke to steal both the common item and the rare item from the same enemy. It changes nothing else about the steal mechanic; it just handles the depletion of the common/rare items separately from each other. Then it makes a small update (debatably a bugfix) to the "add item to inventory" routine that prevents the 2nd item from being ignored if obtained on the same turn (ie - Genji Glove is equipped, and Locke successfully mugs both items on the same turn). This would be my recommendation for an improvement to add.
The 2nd idea deals with Lagomorph. I know CasualTom already suggested buffing Lagomorph to you. You can make it equivalent to Basuna, a spell that removes all statuses that would have reset at the end of battle, like Confusion or Sleep. In Divergent Paths, I had Lagomorph restore a small amount of MP.
Also, in case you didn't see it, I uploaded the patch "Doubletake" to RHDN. This is a small, bare-bones patch that allows Locke to steal both the common item and the rare item from the same enemy. It changes nothing else about the steal mechanic; it just handles the depletion of the common/rare items separately from each other. Then it makes a small update (debatably a bugfix) to the "add item to inventory" routine that prevents the 2nd item from being ignored if obtained on the same turn (ie - Genji Glove is equipped, and Locke successfully mugs both items on the same turn). This would be my recommendation for an improvement to add.
The 2nd idea deals with Lagomorph. I know CasualTom already suggested buffing Lagomorph to you. You can make it equivalent to Basuna, a spell that removes all statuses that would have reset at the end of battle, like Confusion or Sleep. In Divergent Paths, I had Lagomorph restore a small amount of MP.
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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