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Antinomia: FF6
03-04-2023, 07:16 PM
Mog WoR re-recruitment rework is complete to convert this instance of him into a guest character, too.
Dissidia Opera Omnia explicitly confirmed the fan theory about what happened to the other moogles and why Mog survived, so I've got him spelling it out here, too. This instance of Mog is permanently equipped with the Moogle Charm/Molulu's Charm, so having him in your party makes you immune to random encounters. He also can't learn dances anymore, both because he can't get into battles outside of scripted battles, and because the code that makes him learn dances checks for a specific Actor Properties ID (rather than party slot ID) as being present in the party, and it's looking for his WoB Actor property. However, any dances you learned in WoB carry over and he can still use them if you get into a scripted battle.
Next up I think I'm going to work on another new sidequest prompted by taking Celes back to the Solitary Island. Since we started in Mobliz with Terra in this version, we never actually found out what happened to Celes, since she just washed up in Mobliz a year later and the story continued from there. In the original game it's unclear whether Celes ever actually told anyone what happened, so I wanted to explore that. This one may take a bit, mostly because completing the sidequest requires re-recruiting every last character.
Dissidia Opera Omnia explicitly confirmed the fan theory about what happened to the other moogles and why Mog survived, so I've got him spelling it out here, too. This instance of Mog is permanently equipped with the Moogle Charm/Molulu's Charm, so having him in your party makes you immune to random encounters. He also can't learn dances anymore, both because he can't get into battles outside of scripted battles, and because the code that makes him learn dances checks for a specific Actor Properties ID (rather than party slot ID) as being present in the party, and it's looking for his WoB Actor property. However, any dances you learned in WoB carry over and he can still use them if you get into a scripted battle.
Next up I think I'm going to work on another new sidequest prompted by taking Celes back to the Solitary Island. Since we started in Mobliz with Terra in this version, we never actually found out what happened to Celes, since she just washed up in Mobliz a year later and the story continued from there. In the original game it's unclear whether Celes ever actually told anyone what happened, so I wanted to explore that. This one may take a bit, mostly because completing the sidequest requires re-recruiting every last character.
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