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Antinomia: FF6

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All right, since I am kind of proud of this event, here's a video demo of it:






The scene is interspersed between the airship crashing and the fade-in of it grounded afterwards.  It opens with a scene that's actually a continuation of another added scene where Celes is jailed and questioned after leaving the group at the Magitek Research Facility.  She also loses all of her equipment then so the "optimize" command is run in the background at the beginning of this event because even when play-testing it myself I kept running into the first fight completely unequipped and Celes can't tank the magic attacks without a sword.  I also added an item shop merchant because Celes is the only magic-user in the party and the map is inescapable, so I wanted to make sure people didn't suddenly find themselves here unprepared.  A quirk with the merchant, though, is that entering and exiting the shop screen resets the NPCs' animations from whatever tile they're currently standing on, so everyone kept shifting.  I corrected this for the other NPCs by re-declaring their initial position at the starts of their animations, but I couldn't do that for the merchant because you could conceivably be standing on that tile and he could potentially trap you, so the merchant has a habit of "wandering" a bit whenever you open the shop menu.

Also, this map is actually a duplicate of the Vector Burning map with all the exits removed so you can't enter the buildings.  However, annoyingly the X-coordinate of the upper exit and lower exit are the same and therefore it allows you to "wrap around" and run off the edge of the map and get trapped in null space.  Therefore, I had to sacrifice some event tiles across the north and south exits to force the party to turn around.  I also added a couple of fires to block certain routes so I could "herd" the party to the desired tiles to trigger the battles.

This was the event I initially needed to create that NPC Event Bit document for, because I added the save point and therefore needed new unused event bits tied to the Espers defining whether you'd already defeated them or not so that their present/not present state would persist after a save.
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[-] The following 2 users say Thank You to Fast Moon for this post:
  • NPCnextdoor (11-29-2020), SSJ Rick (12-04-2020)



Messages In This Thread
Antinomia: FF6 - by Fast Moon - 09-10-2020, 08:47 PM
RE: Antinomia: FF6 - by Gi Nattak - 09-11-2020, 08:32 PM
RE: Antinomia: FF6 - by madsiur - 09-12-2020, 01:38 PM
RE: Antinomia: FF6 - by SSJ Rick - 09-15-2020, 11:21 PM
RE: Antinomia: FF6 - by Fast Moon - 09-26-2020, 07:38 PM
RE: Antinomia: FF6 - by CrumpledMedal - 10-02-2020, 10:29 PM
RE: Antinomia: FF6 - by Fast Moon - 10-03-2020, 08:33 AM
RE: Antinomia: FF6 - by Fast Moon - 10-05-2020, 10:52 AM
RE: Antinomia: FF6 - by Fast Moon - 10-09-2020, 08:45 PM
RE: Antinomia: FF6 - by Fast Moon - 10-21-2020, 08:08 PM
RE: Antinomia: FF6 - by Fast Moon - 11-12-2020, 09:27 PM
RE: Antinomia: FF6 - by Fast Moon - 11-27-2020, 12:30 PM
RE: Antinomia: FF6 - by Gi Nattak - 11-27-2020, 12:57 PM
RE: Antinomia: FF6 - by SSJ Rick - 11-29-2020, 04:16 PM
RE: Antinomia: FF6 - by Fast Moon - 11-29-2020, 07:24 PM
RE: Antinomia: FF6 - by NPCnextdoor - 11-29-2020, 08:08 PM
RE: Antinomia: FF6 - by Fast Moon - 12-29-2020, 06:40 PM
RE: Antinomia: FF6 - by Fast Moon - 01-28-2021, 10:05 PM
RE: Antinomia: FF6 - by Fast Moon - 01-30-2021, 06:02 PM
RE: Antinomia: FF6 - by C-Dude - 01-30-2021, 06:13 PM
RE: Antinomia: FF6 - by Fast Moon - 01-30-2021, 08:47 PM
RE: Antinomia: FF6 - by casualtom - 01-30-2021, 09:06 PM
RE: Antinomia: FF6 - by Fast Moon - 02-14-2021, 08:13 PM
RE: Antinomia: FF6 - by Fast Moon - 03-01-2021, 11:10 PM
RE: Antinomia: FF6 - by PowerPanda - 03-02-2021, 03:27 PM
RE: Antinomia: FF6 - by Fast Moon - 03-02-2021, 06:07 PM
RE: Antinomia: FF6 - by PowerPanda - 03-03-2021, 09:31 AM
RE: Antinomia: FF6 - by Negazeia - 03-05-2021, 05:13 AM
RE: Antinomia: FF6 - by Fast Moon - 03-05-2021, 12:59 PM
RE: Antinomia: FF6 - by C-Dude - 03-05-2021, 02:32 PM
RE: Antinomia: FF6 - by Negazeia - 03-05-2021, 02:06 PM
RE: Antinomia: FF6 - by Fast Moon - 03-05-2021, 08:30 PM
RE: Antinomia: FF6 - by PowerPanda - 03-06-2021, 01:17 AM
RE: Antinomia: FF6 - by Fast Moon - 03-06-2021, 09:33 AM
RE: Antinomia: FF6 - by C-Dude - 03-05-2021, 09:02 PM
RE: Antinomia: FF6 - by Fast Moon - 03-05-2021, 09:35 PM
RE: Antinomia: FF6 - by Negazeia - 03-06-2021, 06:09 AM
RE: Antinomia: FF6 - by PowerPanda - 03-06-2021, 01:09 PM
RE: Antinomia: FF6 - by Fast Moon - 03-06-2021, 04:47 PM
RE: Antinomia: FF6 - by C-Dude - 03-06-2021, 07:09 PM
RE: Antinomia: FF6 - by Fast Moon - 03-06-2021, 07:34 PM
RE: Antinomia: FF6 - by PowerPanda - 03-06-2021, 10:41 PM
RE: Antinomia: FF6 - by Fast Moon - 03-07-2021, 09:34 AM
RE: Antinomia: FF6 - by PowerPanda - 03-08-2021, 11:46 AM
RE: Antinomia: FF6 - by Fast Moon - 03-08-2021, 06:43 PM
RE: Antinomia: FF6 - by PowerPanda - 03-08-2021, 09:42 PM
RE: Antinomia: FF6 - by Fast Moon - 03-09-2021, 08:48 AM
RE: Antinomia: FF6 - by Fast Moon - 03-19-2021, 09:00 PM
RE: Antinomia: FF6 - by PowerPanda - 03-20-2021, 09:53 AM
RE: Antinomia: FF6 - by Endarire - 09-04-2021, 07:14 PM
RE: Antinomia: FF6 - by Fast Moon - 11-05-2021, 09:15 PM
RE: Antinomia: FF6 - by PowerPanda - 11-07-2021, 05:40 PM
RE: Antinomia: FF6 - by Fast Moon - 09-02-2022, 09:43 PM
RE: Antinomia: FF6 - by Fast Moon - 09-06-2022, 10:12 PM
RE: Antinomia: FF6 - by Fast Moon - 09-16-2022, 08:14 PM
RE: Antinomia: FF6 - by Gi Nattak - 09-16-2022, 09:05 PM
RE: Antinomia: FF6 - by Fast Moon - 09-17-2022, 02:17 PM
RE: Antinomia: FF6 - by Fast Moon - 09-27-2022, 09:56 PM
RE: Antinomia: FF6 - by Fast Moon - 11-20-2022, 08:30 PM
RE: Antinomia: FF6 - by C-Dude - 11-20-2022, 08:53 PM
RE: Antinomia: FF6 - by Fast Moon - 11-20-2022, 09:18 PM
RE: Antinomia: FF6 - by Fast Moon - 11-22-2022, 08:59 PM
RE: Antinomia: FF6 - by PowerPanda - 11-23-2022, 12:37 AM
RE: Antinomia: FF6 - by Fast Moon - 11-23-2022, 06:46 PM
RE: Antinomia: FF6 - by casualtom - 11-24-2022, 02:29 AM
RE: Antinomia: FF6 - by PowerPanda - 11-24-2022, 07:19 PM
RE: Antinomia: FF6 - by Fast Moon - 01-14-2023, 09:51 PM
RE: Antinomia: FF6 - by Fast Moon - 01-20-2023, 07:21 PM
RE: Antinomia: FF6 - by Fast Moon - 01-27-2023, 08:59 PM
RE: Antinomia: FF6 - by Fast Moon - 02-12-2023, 10:39 PM
RE: Antinomia: FF6 - by Fast Moon - 02-15-2023, 10:02 PM
RE: Antinomia: FF6 - by Fast Moon - 02-23-2023, 09:41 PM
RE: Antinomia: FF6 - by Fast Moon - 02-27-2023, 10:25 PM
RE: Antinomia: FF6 - by Fast Moon - 03-04-2023, 07:16 PM
RE: Antinomia: FF6 - by Fast Moon - 03-15-2023, 06:40 PM
RE: Antinomia: FF6 - by Fast Moon - 03-29-2023, 07:06 PM
RE: Antinomia: FF6 - by PowerPanda - 03-30-2023, 09:55 AM
RE: Antinomia: FF6 - by Fast Moon - 03-30-2023, 04:44 PM
RE: Antinomia: FF6 - by C-Dude - 03-30-2023, 07:47 PM
RE: Antinomia: FF6 - by PowerPanda - 03-31-2023, 10:04 AM
RE: Antinomia: FF6 - by Fast Moon - 04-01-2023, 07:27 PM
RE: Antinomia: FF6 - by Fast Moon - 04-11-2023, 09:05 PM
RE: Antinomia: FF6 - by Fast Moon - 04-15-2023, 06:46 PM
RE: Antinomia: FF6 - by C-Dude - 04-15-2023, 07:32 PM
RE: Antinomia: FF6 - by Fast Moon - 04-15-2023, 09:32 PM
RE: Antinomia: FF6 - by Fast Moon - 04-22-2023, 08:24 PM
RE: Antinomia: FF6 - by LockeColeFF - 04-28-2023, 01:32 PM
RE: Antinomia: FF6 - by Fast Moon - 04-29-2023, 08:20 PM
RE: Antinomia: FF6 - by Fast Moon - 05-03-2023, 06:35 PM
RE: Antinomia: FF6 - by Fast Moon - 05-06-2023, 08:17 AM
RE: Antinomia: FF6 - by Fast Moon - 05-08-2023, 01:30 AM
RE: Antinomia: FF6 - by CrumpledMedal - 05-09-2023, 07:56 PM
RE: Antinomia: FF6 - by Fast Moon - 05-09-2023, 09:53 PM
RE: Antinomia: FF6 - by CrumpledMedal - 05-09-2023, 10:59 PM
RE: Antinomia: FF6 - by Fast Moon - 05-13-2023, 02:51 PM
RE: Antinomia: FF6 - by Fast Moon - 05-22-2023, 10:41 PM
RE: Antinomia: FF6 - by Fast Moon - 05-27-2023, 07:48 PM
RE: Antinomia: FF6 - by PowerPanda - 05-30-2023, 01:01 PM
RE: Antinomia: FF6 - by Fast Moon - 05-30-2023, 06:22 PM
RE: Antinomia: FF6 - by Fast Moon - 06-03-2023, 12:39 PM
RE: Antinomia: FF6 - by Fast Moon - 07-22-2023, 05:09 PM

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