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Error in Imp affecting call monster sprite
Just a slight heads up, when reverting these two lines' values here:
the offset bytes appear to not have received the 'reverse-byte' treatment, and should be:
Not sure if C.V. Reynolds caught that as well before updating his patch!
Code:
C1/9369: 20 25 7C JSR $257C
C1/93C5: 20 25 7C JSR $257C
the offset bytes appear to not have received the 'reverse-byte' treatment, and should be:
Code:
C1/9369: 20 7C 25 JSR $257C
C1/93C5: 20 7C 25 JSR $257C
Not sure if C.V. Reynolds caught that as well before updating his patch!
We are born, live, die and then do the same thing over again.
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