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Error in Imp affecting call monster sprite

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Just a slight heads up, when reverting these two lines' values here:

Code:
C1/9369: 20 25 7C    JSR $257C
C1/93C5: 20 25 7C    JSR $257C

the offset bytes appear to not have received the 'reverse-byte' treatment, and should be:

Code:
C1/9369: 20 7C 25    JSR $257C
C1/93C5: 20 7C 25    JSR $257C

Not sure if C.V. Reynolds caught that as well before updating his patch!  Huh


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RE: Error in Imp affecting call monster sprite - by Gi Nattak - 10-21-2020, 01:54 PM

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