Users browsing this thread: 1 Guest(s)
Boomerang & Sniper 75%

#3
Posts: 145
Threads: 47
Thanks Received: 0
Thanks Given: 0
Joined: Jan 2020
Reputation: 0
Status
None
(02-18-2020, 04:07 AM)Subtraction Wrote:
Code:
hirom

org $C238FE

LDA $3EF9,Y
BPL $38FD     ; (Exit if not target not Floating)
INC $BC       ; (Add 1 to damage incrementor; this keeps the behavior the same for cases where you attack
             ; a flying enemy with a command other than fight, but you can move it down with the others
             ; if you don't care about that.
LDA $B5
CMP #$00
BNE $38FD     ; (Exit if command not Fight?)
INC $BC
INC $BC
INC $BC       ; (Add another 3 to damage incrementor)
LDA #$08
STA $B5       ; (Store Throw for *purposes of animation*)
LDA $B7       ; (get graphic index)
DEC
STA $B6       ; (undo earlier adjustment, save as Throw parameter)
JMP $35BB     ; (Update a previous entry in ($76) animation buffer
              ;                       with data in $B4 - $B7)
Do you happened to know the

header

!freespace = **********

It seem like I need this part above the asm.
  Find
Quote  



Messages In This Thread
Boomerang & Sniper 75% - by doofenH - 02-17-2020, 11:11 AM
RE: Boomerang & Sniper 75% - by Subtraction - 02-18-2020, 04:07 AM
RE: Boomerang & Sniper 75% - by doofenH - 02-18-2020, 09:28 AM
RE: Boomerang & Sniper 75% - by madsiur - 02-18-2020, 09:34 AM
RE: Boomerang & Sniper 75% - by doofenH - 02-18-2020, 09:52 AM
RE: Boomerang & Sniper 75% - by madsiur - 02-18-2020, 09:58 AM
RE: Boomerang & Sniper 75% - by doofenH - 02-18-2020, 10:19 AM
RE: Boomerang & Sniper 75% - by madsiur - 02-18-2020, 10:27 AM
RE: Boomerang & Sniper 75% - by doofenH - 02-18-2020, 10:44 AM
RE: Boomerang & Sniper 75% - by madsiur - 02-18-2020, 01:28 PM
RE: Boomerang & Sniper 75% - by Subtraction - 02-20-2020, 04:00 AM
RE: Boomerang & Sniper 75% - by doofenH - 02-19-2020, 01:16 AM
RE: Boomerang & Sniper 75% - by madsiur - 02-19-2020, 01:27 AM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite