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FFVI Worlds Collide
02-10-2020, 05:44 PM
(02-08-2020, 10:10 PM)C-Dude Wrote:I love the Umaro esper, it definitely turned out pretty good! Hope AtmaTek uses it.(02-08-2020, 10:03 AM)Fenrir Wrote: I would rather see the Morph command stay true to Final Fantasy VI, being able to transform into an esper at will for the base randomizer. This however doesn't rule out the possibility to have an option to randomize the Morph sprite (esper Terra form) into a random sprite either.As for turning into a moogle rather than an esper, it was a suggestion intended only to simplify the sprite swaps, as no male equivalent half-esper sprite existed and a moogle would not require testing the gender of the character assigned morph before replacing the tiles.
That said, I gave making a male-equivalent half-esper a shot by splicing Esper Terra with Umaro, and it turned out fairly well. I've attached my attempt to the bottom of this post if you care to have a look, and AtmaTek may use it freely when he moves into the next phase of developing his randomizer (at the moment I suspect he is still working on event gating).
Suggestion: Enabling teleportation inside towns and houses so the player can use the Warp spell and/or Warp Stone. This would cut down time during races/speedruns.
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