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FFVI Worlds Collide
01-31-2020, 06:20 PM
Request: By default, all new games should start with an esper that grants a stat bonus, either random or selected from the list of all espers. This way, level ups feel less wasted.
Alternatively, implement the Brave New World esper level system which mostly fixes this problem. (Characters gain a separate batch of EXP/AP for espers that grant bonuses at esper levels which are separate from character levels.) Alternatively, give each party member who's mastered an esper a level-independent scaling bonus, like +10% Stamina or +30% MP, so players needn't micromanage their team so much.
Request: Add the option to start with a certain number of characters, random or/and chosen from a list. (For example, you could start with 3 randos, Celes, Edgar, Gogo, and Setzer.) I was disappointed at the general lack of party members in the early game.
Request: Add an option to randomize the location of all party members. Exclude from this list espers, items, and non-PCs.
Alternatively, implement the Brave New World esper level system which mostly fixes this problem. (Characters gain a separate batch of EXP/AP for espers that grant bonuses at esper levels which are separate from character levels.) Alternatively, give each party member who's mastered an esper a level-independent scaling bonus, like +10% Stamina or +30% MP, so players needn't micromanage their team so much.
Request: Add the option to start with a certain number of characters, random or/and chosen from a list. (For example, you could start with 3 randos, Celes, Edgar, Gogo, and Setzer.) I was disappointed at the general lack of party members in the early game.
Request: Add an option to randomize the location of all party members. Exclude from this list espers, items, and non-PCs.
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