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FFVI Worlds Collide

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(01-11-2020, 10:28 PM)NPCnextdoor Wrote: Thank you! I also got stuck when I went to speak to Strago in Thamasa in the WOB. My party was composed of Edgar and Gogo and it was after having visited the burning house, if that changes something.
Thank you again. I will start working on that. It seems that Strago npc appears after the burning house event and should not be there.

(01-11-2020, 10:28 PM)NPCnextdoor Wrote: Apart from that, in shops, it can happen that two of the same type of items appear.
When the "Random" option is selected for shop inventory every item sold is picked at random. Duplicates as well as very good items are all possible. Alternatively, the shuffle option will take the current contents of each store and shuffle them with all the other stores. For example, all armor stores will be shuffled, all weapon stores, etc... This may also cause a store to list the same item twice but will also prevent generally overpowered things from appearing. The final option, "Original", means inventories are not changed from the original game.


(01-11-2020, 10:28 PM)NPCnextdoor Wrote: Also, randomized prices put almost every item with a price tag in the tens of thousands. Would it be possible to have a less-random price randomizer? Tongue Even with a x10 GP modifier, I can only afford a couple of items at a time, so I don't bother shopping.
Yes, the Buy/Sell price is an option under Shops as well. The largest possible value for an item to be sold for is 65,535, so when random prices are chosen the average prices is 32,767. As a hint, the key to this option is that sell prices in FF6 are always half the buy price so to afford things with this option players will likely need to sell items or increase the gp multiplier option. An improvement may be a second "Random" option which selects random percentages within some range to increase/decrease buy/sell prices.

As an aside, I somewhat quickly selected a few preset options which I thought may help players get started. If people have opinions about what "Normal", "Easy", or "Hard" options should be I would be interested in hearing their opinions. I have had others express dislike of the random prices by default so I may end up changing that setting for the Normal preset.

(01-11-2020, 10:28 PM)NPCnextdoor Wrote: Question, how to a remove the Guardian at Vector after doing the Magitek Factory? Is the banquet still available?
Currently, there is no way to remove the guardian. The Magitek Factory is the only event in Vector. In general, the events available are places you might normally recruit a character or fight a boss. I would have to give some thought to how to best implement the banquet. Perhaps skip the dinner scene and challenge the player to talk to the soldiers? However, if they did not speak to enough I would probably need to add a way to let them retry the event.

The txt log file that comes with the modified ROM lists all the event locations and their rewards. If anyone would prefer to not have to search for events while avoiding spoilers for their current game, they can also generate a second copy with a different seed to look at the event locations without spoiling the rewards of their current game.

(01-11-2020, 10:59 PM)Imperatus Wrote: Wow, this is fantastic! It's also EXACTLY what I had wanted to make! Thank you so much for this. Are characters and espers randomized amongst each other as to what can be where? For example, if I go to Zozo and get an esper in one seed, could I recruit a character in a different seed?

Yes, most events randomly choose between a character, an esper or a "good" item. So in one seed zozo may have an esper while in another it may be a character. There are some exceptions. For example, the Veldt will only ever have a random character appear after battle asking for a dried meat (and only when you have fewer than 4 party members).

(01-11-2020, 10:59 PM)Imperatus Wrote: I'd love to see a list of what can be where, maybe help develop a tracker for this.

That would be great. For now, you can look at the log file (which will contain spoilers for a seed) to get an idea of where the events are although it does not list what reward types are possible at each event. For that I would be happy to send you a list or maybe create a spoilers page on ff6wc.com.
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[-] The following 4 users say Thank You to AtmaTek for this post:
  • beep (01-12-2020), Imperatus (01-12-2020), juef (01-13-2020), NPCnextdoor (01-12-2020)



Messages In This Thread
FFVI Worlds Collide - by AtmaTek - 01-11-2020, 01:07 AM
RE: FFVI Worlds Collide - by Gi Nattak - 01-11-2020, 12:55 PM
RE: FFVI Worlds Collide - by madsiur - 01-11-2020, 03:02 PM
RE: FFVI Worlds Collide - by Warrax - 01-11-2020, 05:18 PM
RE: FFVI Worlds Collide - by NPCnextdoor - 01-11-2020, 08:21 PM
RE: FFVI Worlds Collide - by AtmaTek - 01-11-2020, 09:31 PM
RE: FFVI Worlds Collide - by NPCnextdoor - 01-11-2020, 10:28 PM
RE: FFVI Worlds Collide - by AtmaTek - 01-11-2020, 11:29 PM
RE: FFVI Worlds Collide - by NPCnextdoor - 01-12-2020, 02:44 AM
RE: FFVI Worlds Collide - by Imperatus - 01-12-2020, 04:10 AM
RE: FFVI Worlds Collide - by AtmaTek - 01-12-2020, 07:15 AM
RE: FFVI Worlds Collide - by C-Dude - 01-12-2020, 12:39 PM
RE: FFVI Worlds Collide - by Imperatus - 01-11-2020, 10:59 PM
RE: FFVI Worlds Collide - by LockeZ - 01-12-2020, 03:59 AM
RE: FFVI Worlds Collide - by beep - 01-12-2020, 06:15 AM
RE: FFVI Worlds Collide - by LockeZ - 01-12-2020, 08:12 AM
RE: FFVI Worlds Collide - by NPCnextdoor - 01-12-2020, 10:23 AM
RE: FFVI Worlds Collide - by Imperatus - 01-12-2020, 01:18 PM
RE: FFVI Worlds Collide - by Cecil188 - 01-12-2020, 01:39 PM
RE: FFVI Worlds Collide - by HoxNorf - 01-12-2020, 03:33 PM
RE: FFVI Worlds Collide - by TheSabin - 01-12-2020, 04:56 PM
RE: FFVI Worlds Collide - by Issander - 01-12-2020, 05:26 PM
RE: FFVI Worlds Collide - by AtmaTek - 01-12-2020, 10:27 PM
RE: FFVI Worlds Collide - by TheSabin - 01-13-2020, 05:30 PM
RE: FFVI Worlds Collide - by Imperatus - 01-12-2020, 11:18 PM
RE: FFVI Worlds Collide - by Cecil188 - 01-12-2020, 11:26 PM
RE: FFVI Worlds Collide - by HoxNorf - 01-12-2020, 11:35 PM
RE: FFVI Worlds Collide - by Cecil188 - 01-13-2020, 08:57 AM
RE: FFVI Worlds Collide - by madsiur - 01-13-2020, 10:41 AM
RE: FFVI Worlds Collide - by MarthSR - 01-13-2020, 11:33 AM
RE: FFVI Worlds Collide - by cgdave - 01-13-2020, 01:22 PM
RE: FFVI Worlds Collide - by Cecil188 - 01-13-2020, 06:56 PM
RE: FFVI Worlds Collide - by juef - 01-13-2020, 01:43 PM
RE: FFVI Worlds Collide - by MarthSR - 01-13-2020, 10:43 PM
RE: FFVI Worlds Collide - by Megakidi - 01-13-2020, 11:01 PM
RE: FFVI Worlds Collide - by drcossack - 01-14-2020, 03:29 AM
RE: FFVI Worlds Collide - by AtmaTek - 01-14-2020, 07:31 AM
RE: FFVI Worlds Collide - by Cecil188 - 01-14-2020, 11:08 AM
RE: FFVI Worlds Collide - by C-Dude - 01-15-2020, 02:05 AM
RE: FFVI Worlds Collide - by BenshowSly - 01-14-2020, 09:14 AM
RE: FFVI Worlds Collide - by MarthSR - 01-14-2020, 11:08 AM
RE: FFVI Worlds Collide - by Imperatus - 01-14-2020, 11:32 AM
RE: FFVI Worlds Collide - by MarthSR - 01-14-2020, 11:42 AM
RE: FFVI Worlds Collide - by Imperatus - 01-14-2020, 11:49 AM
RE: FFVI Worlds Collide - by MarthSR - 01-14-2020, 11:55 AM
RE: FFVI Worlds Collide - by madsiur - 01-14-2020, 02:36 PM
RE: FFVI Worlds Collide - by AtmaTek - 01-15-2020, 01:55 AM
RE: FFVI Worlds Collide - by NPCnextdoor - 01-17-2020, 07:32 PM
RE: FFVI Worlds Collide - by Cecil188 - 01-17-2020, 07:37 PM
RE: FFVI Worlds Collide - by Endarire - 01-19-2020, 11:24 PM
RE: FFVI Worlds Collide - by AtmaTek - 01-20-2020, 05:10 AM
RE: FFVI Worlds Collide - by Fenrir - 01-21-2020, 08:11 PM
RE: FFVI Worlds Collide - by C-Dude - 01-21-2020, 09:36 PM
RE: FFVI Worlds Collide - by Endarire - 01-20-2020, 06:14 AM
RE: FFVI Worlds Collide - by Endarire - 01-22-2020, 05:49 PM
RE: FFVI Worlds Collide - by C-Dude - 01-23-2020, 08:47 PM
RE: FFVI Worlds Collide - by Endarire - 01-23-2020, 09:31 PM
RE: FFVI Worlds Collide - by Cecil188 - 01-23-2020, 09:33 PM
RE: FFVI Worlds Collide - by Jackimus - 01-26-2020, 10:41 AM
RE: FFVI Worlds Collide - by AtmaTek - 01-27-2020, 05:52 AM
RE: FFVI Worlds Collide - by Fenrir - 01-27-2020, 09:50 PM
RE: FFVI Worlds Collide - by Endarire - 01-31-2020, 06:20 PM
RE: FFVI Worlds Collide - by Mogram - 02-01-2020, 05:10 AM
RE: FFVI Worlds Collide - by Cecil188 - 02-02-2020, 05:58 PM
RE: FFVI Worlds Collide - by Endarire - 02-02-2020, 04:24 PM
RE: FFVI Worlds Collide - by AtmaTek - 02-04-2020, 06:09 AM
RE: FFVI Worlds Collide - by Fenrir - 02-06-2020, 09:08 PM
RE: FFVI Worlds Collide - by C-Dude - 02-06-2020, 10:01 PM
RE: FFVI Worlds Collide - by Fenrir - 02-08-2020, 10:03 AM
RE: FFVI Worlds Collide - by C-Dude - 02-08-2020, 10:10 PM
RE: FFVI Worlds Collide - by Fenrir - 02-10-2020, 05:44 PM
RE: FFVI Worlds Collide - by Megakidi - 02-08-2020, 08:39 PM
RE: FFVI Worlds Collide - by AtmaTek - 02-29-2020, 07:31 AM
RE: FFVI Worlds Collide - by C-Dude - 02-29-2020, 09:05 PM
RE: FFVI Worlds Collide - by Zaliban - 02-05-2020, 02:30 PM
RE: FFVI Worlds Collide - by Mogram - 02-11-2020, 02:43 AM
RE: FFVI Worlds Collide - by Cecil188 - 02-11-2020, 11:25 AM
RE: FFVI Worlds Collide - by Fenrir - 02-21-2020, 07:00 PM
RE: FFVI Worlds Collide - by NPCnextdoor - 02-22-2020, 07:17 AM
RE: FFVI Worlds Collide - by ArcadianKnight - 02-29-2020, 08:08 PM
RE: FFVI Worlds Collide - by Cecil188 - 02-29-2020, 09:41 PM
RE: FFVI Worlds Collide - by Endarire - 04-16-2020, 01:01 AM
RE: FFVI Worlds Collide - by AtmaTek - 04-16-2020, 01:24 AM
RE: FFVI Worlds Collide - by Endarire - 04-16-2020, 01:44 AM
RE: FFVI Worlds Collide - by AtmaTek - 04-16-2020, 02:12 AM
RE: FFVI Worlds Collide - by Endarire - 04-16-2020, 04:09 AM
RE: FFVI Worlds Collide - by AtmaTek - 04-16-2020, 04:41 AM
RE: FFVI Worlds Collide - by Endarire - 04-16-2020, 05:32 PM

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