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Patch: Doggy Miss Bugfix
I disagree with Assassin's assessment. I don't consider Golem or Dog as a buff to evasion; I view them as separate mechanics because they are explicitly evaluated separately. They have priority over blocking so their animations should also take priority and not mix with evasion animations.
It's possible that they were meant to emulate an evasion buff and were just clumsily coded, but I don't think the way the animations are handled is enough evidence to suggest such a thing when the mechanics are so explicit.
It's possible that they were meant to emulate an evasion buff and were just clumsily coded, but I don't think the way the animations are handled is enough evidence to suggest such a thing when the mechanics are so explicit.
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