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The difficulty spike: how would you address this situation?
09-21-2019, 02:53 PM
Just had a thought. If you don't have event space for Banon healing, what if you put in an object that could be interacted with, then just re-use the event for the recovery bucket in the tutorial building?
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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