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25th & 10th Anniversary Challenge
Quote:(4) Hmm... I was just trying to think of some clever ideas for Kefka because the fight seemed pretty mild on my second playthrough. Cyan basically just chopped Kefka to bits... even bypassed the boss death animation; he died with a purple flash like a flan. Maybe I'll just have him punish cheese strategies.
This tend to happen to bosses that dies to a counter attack, the boss animation doesn't play. If that's what happening in your hack, there's a fix:
Code:
Counter Attack fix (for bosses)
-------------------------------
Prevent Bosses to die like a normal monster due to counter attacks.
This fix make sure Bosses use their death animation even after a counter attack.
Free space used: C2/6469 (C2/6669 with header).
Original code:
C2/4C9D: BD 69 32 LDA $3269,X (Load pointer to monster counter script)
C2/4CA0: 30 0F BMI $4CB1
Modified code:
C2/4C9D: 20 69 64 JSR $6469 (Change 6469 to any free space in C2 of your choice)
C2/4CA0: F0 0F BEQ $4CB1
----
C2/6469: BD 69 32 LDA $3269,X (Load pointer to monster counter script)
C2/646C: 1A INC
C2/646D: 60 RTS
Uses 5 bytes.
Info taken from Imzogelmo on Mnrogar forums:
http://mnrogar.slickproductions.org/phpBB3/viewtopic.php?f=3&t=416&sid=87b68edc939e151f2b977d7851fb5bf4
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The following 2 users say Thank You to Warrax for this post:
• C-Dude (09-05-2019), PowerPanda (08-04-2019)
• C-Dude (09-05-2019), PowerPanda (08-04-2019)
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