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Random Questions I have and things I want to do
01-31-2019, 11:48 PM
(01-31-2019, 05:53 PM)MysticLord Wrote: 1. Does FF6 (snes and gba) have fields in-battle for current stats, base stats, and equipment bonuses? I ask because I noticed that there's an enemy skill to decrease level and given that it's not an exploit for infinite esper stat boosts I assume it is temporary. How does it remain temporary?
There is temporary RAM used for battle. I assume it use the level there to lower it and this is not reflected in regular SRAM after battle.
I'm not the greatest combat system ASM hacker but each of your ideas is probably feasible with a moderate or hardcore ASM hack. How fast you can achieve them depends on your ease with 65816 and as an example the $C2 disassembly. Some like #15 and #18 could even maybe be done with simple data editing, with FF3usME or a hex editor.
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