Users browsing this thread: 1 Guest(s)
Fix for 2-player Blitz bug (co-op)?

#9
Posts: 175
Threads: 11
Thanks Received: 10
Thanks Given: 8
Joined: May 2013
Reputation: 13
Status
Well-Fed
Yeah, this is the patch that the combined Blitz/SwdTech menu patch is based on and it's got a fatal bug because it interferes with the battle dialog boxes. The bug is fixed in the combined patch, but it'd be a lot of work to separate out just the Blitz stuff in that version, because the new code is all in-line in the pre-existing SwdTech and Blitz space.

I'll take a look at the code and see if there's an easy fix for the bug in this version, so that there's a Blitz-only version that works.

Okay, so: not an easy fix. I suspect that it's not only the list indexes, but that there's code being overwritten that shouldn't be; it'll take a little more investigation to figure out exactly where, especially as I'm not all that familiar with C1 yet.


Current Project: FF6: Tensei | Discord ID: TristanGrayse
  Find
Quote  
[-] The following 2 users say Thank You to GrayShadows for this post:
  • Gi Nattak (11-28-2018), Warrax (11-28-2018)



Messages In This Thread
Fix for 2-player Blitz bug (co-op)? - by Merudo - 11-11-2018, 04:16 AM
RE: Fix for 2-player Blitz bug (co-op)? - by GrayShadows - 11-28-2018, 12:06 AM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite