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Coin Flip Fix

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I think it's a case of the create an object being so close to the show object command (literally back to back in this case) that the graphic doesn't have the extremely small pause it needs to figure out what exactly it's supposed to be, still figuring out the various flags which are used for these sort of objects/sprites. I'd bet there are other instances of this that can appear. There's no real need to create the object that late in the event as to put it right before the show object command, but I see they do it that way a lot. I think even a Refresh Objects 45 in between the two (which they also do a bunch) is enough to cause a slight pause to not have this happen...and there's the chance that's what the command was actually meant for lol.

So yeah I'd say the instances where the create and show command for an object are put back to back might have a chance for this graphical glitch, depending on the circumstance and sprite trying to be loaded.


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Messages In This Thread
Coin Flip Fix - by Gi Nattak - 08-14-2018, 09:07 PM
RE: Coin Flip Fix - by assassin - 08-14-2018, 10:05 PM
RE: Coin Flip Fix - by Gi Nattak - 08-14-2018, 10:15 PM
RE: Coin Flip Fix - by Warrax - 08-15-2018, 12:01 AM
RE: Coin Flip Fix - by Gi Nattak - 08-15-2018, 12:56 AM
RE: Coin Flip Fix - by Tenkarider - 08-15-2018, 11:47 AM
RE: Coin Flip Fix - by Gi Nattak - 08-15-2018, 12:15 PM

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