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Some final code requests (and screenshots)
09-13-2018, 07:39 PM
Hey Panda, I tried out your patch, and although it seems to work - it starts giving FF3usME a bug that makes the battle script editor fail to run. It says something like "FF3usME cannot compile Battle Scripts that are overlaped, have shared pointers, or that are switching banks. Battle Script Edition will not be available."
I did only have about 7 bytes free in the Battle Script editor last I checked, so perhaps your code uses up more bytes? I'm only speculating here.
I did only have about 7 bytes free in the Battle Script editor last I checked, so perhaps your code uses up more bytes? I'm only speculating here.
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