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Dragon Horn max jump of 3
07-18-2018, 09:20 PM
(07-18-2018, 09:15 PM)PowerPanda Wrote: Here's the whole section of code:
Code:C2/1828: 20 5A 4B JSR $4B5A (random: 0 to 255)
C2/182B: EE 70 3A INC $3A70 (Add 1 attack)
C2/182E: C9 40 CMP #$40
C2/1830: B0 0A BCS $183C (75% chance branch)
C2/1832: EE 70 3A INC $3A70 (Add 1 attack)
C2/1835: C9 10 CMP #$10
C2/1837: B0 03 BCS $183C (75% chance branch - so there's a 1/16 overall
chance of 4 attacks)
C2/1839: EE 70 3A INC $3A70 (Add 1 attack)
C2/183C: BD F9 3E LDA $3EF9,X
C2/183F: 29 DF AND #$DF
C2/1841: 9D F9 3E STA $3EF9,X (Clear Hide status)
C2/1844: 4C 7B 31 JMP $317B (entity executes one hit (loops for multiple-strike
attack))
If you want to disable the second jump, just NOP C2/182E-c2/1834 as well.
My hex editors do not display any of the "C2/1832" information. Can you give me the exact block of code like you did above so I can manually change it? That seems to be the only reliable way to find/replace the code for me... Sorry for the trouble!
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