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Everybody Gets a Chocobo!
07-06-2018, 05:41 PM
Finished, and added to attachments on the original post. I've also changed the name of the hack to "Everybody Gets a Chocobo".
So far, I've checked:
1. All existing characters.
2. Adding the new sprites to various characters on a save file.
3. Vicks/Wedge in the opening section, to make sure nothing was corrupted.
4. Switching to the Soldier and Merchant in Locke's scenario
5. The sections of the game with Banon and Leo in your party. The Leo battle also calls Kefka's and Gestahl's battle sprites, so I checked those.
6. The Gestahl banquet, to make sure that his relocated sprite was operating correctly on field graphics.
The only place that I didn't check was on the Floating Continent, as I don't have a backed up save file for that section of the game. Can you guys give this hack a once-over and make sure you're not seeing any bugs?
So far, I've checked:
1. All existing characters.
2. Adding the new sprites to various characters on a save file.
3. Vicks/Wedge in the opening section, to make sure nothing was corrupted.
4. Switching to the Soldier and Merchant in Locke's scenario
5. The sections of the game with Banon and Leo in your party. The Leo battle also calls Kefka's and Gestahl's battle sprites, so I checked those.
6. The Gestahl banquet, to make sure that his relocated sprite was operating correctly on field graphics.
The only place that I didn't check was on the Floating Continent, as I don't have a backed up save file for that section of the game. Can you guys give this hack a once-over and make sure you're not seeing any bugs?
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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