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Everybody Gets a Chocobo!
07-05-2018, 02:51 PM
(This post was last modified: 07-05-2018, 09:09 PM by PowerPanda.)
(07-05-2018, 01:08 PM)Tenkarider Wrote: have you dealt with shop menu sprites as well?
It hasn't been a problem yet, since characters above Umaro don't appear in the shop. However, if I move Terra's sprite, I will probably have to worry about that. Do you know where those offsets are entered? I only searched for permutations of the Leo/Banon/Esper sprite pointer pattern to find my offsets, and those wouldn't be included in any shop data.
So I took an in-depth look on the OAM notes B-Run and HatZen compiled on the full 16-character roster hack, and I learned a ton, including how to fix a problem that has been plaguing me on my main hack. However, OAM is ridiculously complicated, and the long and short of it is that the Kefka riding sprites simply aren't worth that hassle. All of the other sprites are working fine, both in the party select screen and the save screen (except for the known miscoloration of Esper Terra's sprite, which I don't plan to fix at this point). I'm going to call it good. I'll clean it up and submit it to romhacking.net this weekend.
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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