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[Patch] Alternative Flare Star
04-22-2018, 02:07 AM
Download: Alternative Flare Star
The patch changes the damage algorithm of the flare star special effect. The new algorithm damage will be a random number between 1/16 and 16/16 of the target's max hp.
Because the damage is based on maximum hp (and not based on current hp), the tendency is that party members with high current hp, when compared with the maximum hp, are most likely to survive the flare star attack and party members with relatively low current hp are most likely to die. Still, because of randomness, sometimes this tendency can change unexpectedly, for the better or the worse luck of the party.
The patch changes the damage algorithm of the flare star special effect. The new algorithm damage will be a random number between 1/16 and 16/16 of the target's max hp.
Because the damage is based on maximum hp (and not based on current hp), the tendency is that party members with high current hp, when compared with the maximum hp, are most likely to survive the flare star attack and party members with relatively low current hp are most likely to die. Still, because of randomness, sometimes this tendency can change unexpectedly, for the better or the worse luck of the party.
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