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Squaresoft BRR Database
Those RS3 samples sound ok in FF6 even without pitch correction and ADSR data.. and the guitar solo on Terra's theme is kinda epic.
The SPC Hard Core Slick subforum was very helpful. Squaresoft Japan had the habit to put all the data in the same spot between banks $02 and $07 most of time so as soon as I had SPC pointers or BRR pointers the rest was found in 15min or less.. Thanks to your work there were only a handful of game where I was starting from nothing : )
I've done yesterday Treasure Conflix and Live a Live, the only missing games now are Romancing Saga, Secret of Evermore and DynamiTracker. I have look at RS and found SPC and BRR pointers and what I think is ADSR data. It's similar to FF4 with relative pointers, I know RS use 2nd revision of the SPC core so other data might be like in FF4 and different format from Revision 3 and above. SoE will likely take more time so I'll tackle it last.
I'll post all my findings over at Slick once all games are done.
The SPC Hard Core Slick subforum was very helpful. Squaresoft Japan had the habit to put all the data in the same spot between banks $02 and $07 most of time so as soon as I had SPC pointers or BRR pointers the rest was found in 15min or less.. Thanks to your work there were only a handful of game where I was starting from nothing : )
I've done yesterday Treasure Conflix and Live a Live, the only missing games now are Romancing Saga, Secret of Evermore and DynamiTracker. I have look at RS and found SPC and BRR pointers and what I think is ADSR data. It's similar to FF4 with relative pointers, I know RS use 2nd revision of the SPC core so other data might be like in FF4 and different format from Revision 3 and above. SoE will likely take more time so I'll tackle it last.
I'll post all my findings over at Slick once all games are done.
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