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FF6 Battle Background Palette Helper

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(07-23-2017, 01:19 PM)Tenkarider Wrote: Cool, i saw you put existant wavy BG... what if someone remove/add wavy property to 1+ BG? still work in the same way your tools?

The set of 54 BBG have the 6 heat wave BBG but the property is removed. The 6 BBG at the bottom have the property set. The difference is that the heat effect can be made with the third palette of 16 (colors 32 to 48). Those may appear "unused" on an image with the effect disabled. Using a BBG image with heat effect enabled (like provided in the archive) allow to edit more colors in Gimp, the only advantage it gave is you might have a better idea of what you are editing instead of going a bit blind for colors 32 to 48 in the other case. This was observed on a test desert BBG, I can't guarantee all 6 BBGs work this way and I dunno about a heat effect on a normal BBG (tested on Opera BBG and the effect was working).

Also I updated the release to version 1.01. I had mistaken provided a duplicate set of 8bpp BBG in the place of the 32bpp rips. This also led to some bug with the converter because I mistakenly tested it with the 8bpp set, so the bug was hidden until I realized the swap and tested with a 32bpp set. Bug is now fixed.

Edit:
When the band is about to start but the venue is overcrowded
and temperature reach one similar to a humid day of summer

[Image: crowdy.gif]
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Messages In This Thread
FF6 Battle Background Palette Helper - by madsiur - 07-22-2017, 10:14 PM
RE: FF6 Battle Background Palette Helper - by madsiur - 07-23-2017, 03:08 PM

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