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Palette issues editing portraits and sprites

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i'm not sure why you're trying to switch their places in usme to begin with tbh, the pallets are hardcoded to the respective characters (leos slot will always use pallet 0 and cyans 4) so that will always be the case. Instead what you might want to do is just change which sprite is assigned to the character via eventing.


The only limit is imagination. And 16 colors.. I guess 

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RE: Palette issues editing portraits and sprites - by JWhiteLXXXIX - 02-19-2017, 10:51 PM

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