Users browsing this thread: 1 Guest(s)
Mini-Maps Upgrade

#3
Posts: 3,970
Threads: 279
Thanks Received: 236
Thanks Given: 58
Joined: Oct 2011
Reputation: 65
Status
Tissue-aware
Well I fixed this with the help of LeetSketcher. In the meantime I got lost and made a small app that does the same thing as FF3Edit, without the bugs (hopefully) and that can work with custom maps, e.g. custom Sealed Gate continent position. It's available here (with the patch also).

I tested the app and the result is good, I made two modifications to FF3Edit code, see the readme for the story, offsets affected and all the details. Please also report any bug but from my test the 3 maps work (WOB, WOB after floating continent and WOR) and ending was playing right (which mean shifted data pointers are correct). I also included the source code if you want to modify the color assignation or reassignation.
  Find
Quote  
[-] The following 3 users say Thank You to madsiur for this post:
  • 13375K37CH3R (05-06-2018), Rodimus Primal (02-28-2017), Timbo (02-28-2017)



Messages In This Thread
Mini-Maps Upgrade - by madsiur - 11-29-2016, 02:17 AM
RE: Mini-Maps Upgrade Patch - by madsiur - 02-23-2017, 10:48 AM
RE: Mini-Maps Patch (and utility!) - by madsiur - 02-28-2017, 01:23 AM
RE: Mini-Maps Patch (and utility!) - by madsiur - 02-28-2017, 01:12 PM
RE: Mini-Maps Patch (and utility!) - by madsiur - 03-11-2017, 07:15 AM
RE: Mini-Maps Patch (and utility!) - by SSJ Rick - 03-16-2017, 10:00 PM
RE: Mini-Maps Upgrade - by CrumpledMedal - 07-29-2018, 10:48 AM
RE: Mini-Maps Upgrade - by doofenH - 04-20-2022, 11:14 AM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite