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FF6Tools - Browser-Based ROM Editor
02-09-2021, 10:01 AM
(02-08-2021, 01:20 PM)Everything Wrote: For expanding events outside of the regular event banks, what if we relocate the dialogue and dialogue pointers instead? That would leave the entirety of banks CA through CD available for events. This would be nice because the expanded event space in bank CD would be accessible from NPC event pointers (so you wouldn't need to rely on command B2). It would also be a lot easier to implement in FF6Tools because fragmented data is difficult to deal with (FF4 Advance does this a lot ). Expanding the ROM and relocating the dialogue to the expanded area is relatively easy (although you wouldn't be able to edit dialogue with e.g. FF3usME afterwards). I'd love to get some feedback on this idea from folks who are interested in using FF6Tools for event editing.
I think that's a good idea, especially if the $CD bank is directly available for NPC events and event triggers. The only downside of this is breaking compatibility with FF3usME, but it's not an issue if you plan to support what FF3usME allows regarding dialogues such as the optimize dialogues function and more importantly some expansion for them. Then FF3usME would no longer be a serious option to edit them.
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