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FF6 - Brave New World
02-11-2015, 06:58 PM
So, I have something of a "Lore" question for you Synchysi. I fully get why you moved stealable items to "Human" enemies only, but why are characters getting money from monsters right after killing them? I could see lorw-wise "Towns" putting bounties on monster kills to make things "Safer" for them (though that would be an utter nightmare to code into the game), but have you considered turn off GP gain from monster kills and then using some of those "Blank" item slots that are being unused and using them as "Monster feathers/hides/bones/remains" the characters could pick up after the battle to then sell off in towns afterwards?
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