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FF6 - Brave New World
Quote:Groovy. I'll PM you the Unlockme password shortly.
Ta.
Quote:Dear Celestia, man. I need to ask two things:
1) How much grinding did that require (and how much of it was done in Kefka's Tower)?
2) How easy did the endgame feel at max level?
The in-game timer was at about 75 hours when I fought Kefka. I did my grinding in Dinosaur Forest rather than the tower (force of habit more than anything). Black Omen, Ultima and Ice 3 clear out the monsters relatively easily, and you can use a tent anywhere. Took a while, but I had frameskip on.
Endgame on max level was about as easy as the original FF6 endgame on a reasonable level, I guess. I watched some of the Betus Beat stream, and he certainly had a much tougher time on the Triad and Kefka at level ~30 than I did; my only real problem was Isis' Love Token, which cost me the first two fights. I didn't lose anyone while fighting Kefka (there were a few KO's, but I revived them before they vanished). Final battle party was Terra (Ultima), Strago (Black Omen), Locke (Omega Weapon / Healing) and Celes (Ice 3 / Healing).
I think a big part of it is - aside from being on the max level - that Strago and Terra's go-to Esper (for me, anyway) was Maduin, who boosts magic AND stamina, so I ended up with my two best casters also being a lot less squishy than their HP suggested.
[EDIT: Having looked at the unlockme... yeah, high stamina is king. Combine it with elemental protection and you likely aren't going down easily against a magic-using boss (ie. most of the endgame ones) even if your HP is unspectacular]
I have to say, I liked that being absurdly overleveled made me feel absurdly overleveled for once. The original game is a cakewalk once you hit around level 60 - 70 and going any higher feels redundant / OCD, but here it felt worth it as something other than an end in itself. Do you have an "expected" endgame level?
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