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FF6 - Brave New World
See, this is what happens when we sit an update for too long... I find more shit I want to tweak:
• Edited the GP Toss formula to make it do better damage when multi-targeted (ST damage is unchanged)
• Changed the bonus on Tritoch from MP+45 to MP+30/Stam+1
• Lowered the bonus on Ragnarok from MP+60 to MP+45
• Raised the accuracy of the Quartr, Doom, X-Zone, and Stone spells
• Lowered the cost of the Stone and Rasp spells
• Changed the random spell procs on the Spirit Claw and Frostgore (to Mute and Doom, respectively)
• Mog can now equip robes (Cotton and Light)
• The Czarina Gown no longer blocks ice or bolt damage
• Slightly raised the magic defense of the Crystal Helm, Crystal Armor, and Dark Gear
• Slightly lowered the non-dominant defense of the Genji/Dragon Helm and Genji/Force Armor
• Added a stat boost and penalty to a certain piece of hidden equipment
• Added a second Switchblade (MAY BE MISSED IF APPLIED TO AN EXISTING SAVE)
• Undid an unnecessary database edit to Guard Rings (UPDATING WILL MAKE YOU LOSE ANY THAT YOU HAVE)
• Renamed the Wall Ring to Shield Ring (to eliminate confusion with the Reflect Ring's original name)
• Removed the fifth Reflect Ring (there was only supposed to be four)
• The Life Bell no longer restores HP while walking
• Lv. 50 Mages now die at 0 MP like they should
• Edited the Sketch attacks of several bosses
• Made a small addition to Kefka's script
• Fixed an error in Inferno's script
• Fixed an error in which Joker Doom was much easier to spin than it's supposed to be
• Fixed the Quicksand/Rerise bug, hopefully for good this time
• Fixed some incorrect pointers in the Cave to the Sealed Gate
• Fixed an issue with the Clean New World patch that resulted in several lines being totally fucked up
• Made some other minor dialogue edits
• Updated the installation instructions with a note about ROM versions
• Fixed a few more things in the Unlockme.txt file
• Some other stuff
• Edited the GP Toss formula to make it do better damage when multi-targeted (ST damage is unchanged)
• Changed the bonus on Tritoch from MP+45 to MP+30/Stam+1
• Lowered the bonus on Ragnarok from MP+60 to MP+45
• Raised the accuracy of the Quartr, Doom, X-Zone, and Stone spells
• Lowered the cost of the Stone and Rasp spells
• Changed the random spell procs on the Spirit Claw and Frostgore (to Mute and Doom, respectively)
• Mog can now equip robes (Cotton and Light)
• The Czarina Gown no longer blocks ice or bolt damage
• Slightly raised the magic defense of the Crystal Helm, Crystal Armor, and Dark Gear
• Slightly lowered the non-dominant defense of the Genji/Dragon Helm and Genji/Force Armor
• Added a stat boost and penalty to a certain piece of hidden equipment
• Added a second Switchblade (MAY BE MISSED IF APPLIED TO AN EXISTING SAVE)
• Undid an unnecessary database edit to Guard Rings (UPDATING WILL MAKE YOU LOSE ANY THAT YOU HAVE)
• Renamed the Wall Ring to Shield Ring (to eliminate confusion with the Reflect Ring's original name)
• Removed the fifth Reflect Ring (there was only supposed to be four)
• The Life Bell no longer restores HP while walking
• Lv. 50 Mages now die at 0 MP like they should
• Edited the Sketch attacks of several bosses
• Made a small addition to Kefka's script
• Fixed an error in Inferno's script
• Fixed an error in which Joker Doom was much easier to spin than it's supposed to be
• Fixed the Quicksand/Rerise bug, hopefully for good this time
• Fixed some incorrect pointers in the Cave to the Sealed Gate
• Fixed an issue with the Clean New World patch that resulted in several lines being totally fucked up
• Made some other minor dialogue edits
• Updated the installation instructions with a note about ROM versions
• Fixed a few more things in the Unlockme.txt file
• Some other stuff
"You don't have to be a vampire to die like one... b*t*h." -Simon Belmont
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