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FF6 - Brave New World
Ok, there's a slight snag with the 1.3.1 update. Apparently, for some reason, the editor I'm working with decided to copy the data of a particularly powerful late-game enemy wholesale over to the first enemy in the list, rendering the game's first battle unwinnable.
I... have no idea how this happened. I feel such shame right now.
Then again, as someone on another forum put it:
I've sent Synchysi and updated ROM so he can post a fix as soon as he sees it.
I... have no idea how this happened. I feel such shame right now.
Then again, as someone on another forum put it:
Quote:Look on the bright side, you've accidentally created art in the form of a bleak absurdist anti-climax farce take on FF6's story:
"Imperial soldiers invade a neutral city with the help of their powered
armor and a mysterious witch. They are immediately dispatched by the
efficient, well-trained civilian guard."
I've sent Synchysi and updated ROM so he can post a fix as soon as he sees it.
"You don't have to be a vampire to die like one... b*t*h." -Simon Belmont
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