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FF6 - Brave New World
Re-working Health would be fairly easy (it's basically a forced multi-target Cure 2), but I think the main issue is that we don't want Relm to have a free multi-target heal, which is actually fairly important for Banon to have during the Lete River sequence.
The MP for critical effect does nothing for Jump, since it can't crit anyway.
Random casts from rods have a base 25% of activating, though certain pieces of equipment can bump that up to 50% with an effect we've added. I'm pretty sure a double jump can proc a double cast, though it should be fairly rare.
The MP for critical effect does nothing for Jump, since it can't crit anyway.
Random casts from rods have a base 25% of activating, though certain pieces of equipment can bump that up to 50% with an effect we've added. I'm pretty sure a double jump can proc a double cast, though it should be fairly rare.
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