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Well, there's also the possibility of one new character, and maybe the use of a character already in FF6 getting new attention... Arvis, Banon, Sigfried... we could expand on someone that exists as the second... Of course, then we are REALLY taking liberties with game canon... really I'm ok with whatever you guys want to do.
My only hesitation with Iris is I'm unsure of how many people currently on the site were around back then and weren't a part of that process. If we do 2 brand new characters, then it's less of an issue cause they will get to do it with the other; but if we go 1 new/1 returning, then they are kinda left out of the loop a bit.
Anyone who wasn't around during the original 15th-man project want to chime in with an opinion?
I've got to look into it, but there's a few extra ASM things that likely need doing, like setting up equip-able gear, also adding new battle sprites and portraits takes some real work (that has all been proto-typed in the past).
My only hesitation with Iris is I'm unsure of how many people currently on the site were around back then and weren't a part of that process. If we do 2 brand new characters, then it's less of an issue cause they will get to do it with the other; but if we go 1 new/1 returning, then they are kinda left out of the loop a bit.
Anyone who wasn't around during the original 15th-man project want to chime in with an opinion?
(08-16-2016, 01:38 PM)m06 Wrote: I like this.
If you'd make MMMMMagic 2.0 compatible with HatZen08's GuestAdder patch. Wouldn't that result in a full-roster patch?
I looked through HatZen08's doc and I think it does not deal with spell lists and ignores the guests for Colosseum.
Guest Adder: http://www.romhacking.net/hacks/1009/
I've got to look into it, but there's a few extra ASM things that likely need doing, like setting up equip-able gear, also adding new battle sprites and portraits takes some real work (that has all been proto-typed in the past).
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