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Having the option to use Vigor in some spells

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I just tested it in a clean rom with only your patch applied. The same thing happens: Edgar does around 400 damage, crits, then deals 400 damage again and then consistently deals 511 the next turns until another crit.
Terra is now dealing "intermitent" damage, doing intervals of 260, 330, 250, 320, 240, 320, etc. Crits didn't seem to have any influence.
Strangely, Locke didn't seem to be affected, dealing consistent 400 damage until the crit which did around 800. That's...so weird.


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RE: Having the option to use Vigor in some spells - by Kugawattan - 05-08-2016, 06:12 AM

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