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Having the option to use Vigor in some spells

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Pshaw! I was already doing that, so it's not like it means much! xD

I was wondering, however, looking at some things in your code that I'm not convinced with.

Things that set the monster's stamina depending on their HP and then vigor out of stamina...If I removed these two things from the code, would enemies stay the same (aka vigor as a random number, no stamina)? It feels to me that monsters with a lot of hp will always have high amounts of vigor, even if they're not meant to (say, the monster is a squishy wizard). Unless you give me a reason to use this, if I remove it will there be any ill effects?

The hyper wrist, Genji Glove and gauntlet mods in the code- I have applied the Ultimate Damage fix. It also does stuff with the Genji Glove and Gauntlet. I wonder if there would be any conflicts?


Step forward, spriters! We are also responsible to make hacks look new and fresh, we are no less important than code or ASM hackers! CHARGE!!
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RE: Having the option to use Vigor in some spells - by Kugawattan - 05-02-2016, 06:33 AM

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