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FF6 Expansion Editor (FF6ExpED)

#23
Posts: 81
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Joined: Nov 2009
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I should read my own patch readme to be sure exactly how it works. The items get lost because vanilla only adds items to your inventory (a single byte memory address) once at the end of your turn. So no matter how many times it gets written into a pending location, the pending one only goes to your inventory once. The other issue is with the display. In vanilla, the animation script only knows if there was a success or not on a given move, and if so it pulls out a variable holding the item number and converts that to the English text for that item. Unfortunately, that also was only a single variable. I can't remember if it's the first or last one; but anyway, you were being lied to and told you got something when you didn't; and at the same time, being deprived of getting those items later (the nulling still happened). I didn't need an array to add it into inventory, I just did that as it happens (which I admit does offend me on some purist level, since items aren't normally added to inventory until the turn is over); but I did need one to make the display correct (and of course an index for the array).

Ah, the good old times... Smile


I appreciate the prayers and good wishes. Those who don't know, I was diagnosed with stage 4 melanoma in 2019, and I have done well with the treatment, but eventually treatments stop working and you change.  I recently had a seizure at work, now I am healing but not able to work or really do much at all. The focus is just to get better. Again, thanks for the support and if I can help you I will.  I've forgotten more about this game than most people should ever learn, lol.
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Messages In This Thread
FF6 Expansion Editor (FF6ExpED) - by madsiur - 03-14-2016, 01:04 AM
RE: FF6 Expansion Editor (FF6ExpED) - by DrakeyC - 03-14-2016, 02:26 AM
RE: FF6 Expansion Editor (FF6ExpED) - by madsiur - 03-14-2016, 09:42 AM
RE: FF6 Expansion Editor (FF6ExpED) - by madsiur - 03-15-2016, 04:17 PM
RE: FF6 Expansion Editor (FF6ExpED) - by madsiur - 03-19-2016, 09:05 PM
RE: FF6 Expansion Editor (FF6ExpED) - by madsiur - 04-08-2016, 11:06 PM
RE: FF6 Expansion Editor (FF6ExpED) - by seibaby - 04-13-2016, 02:16 PM
RE: FF6 Expansion Editor (FF6ExpED) - by madsiur - 04-13-2016, 10:42 PM
RE: FF6 Expansion Editor (FF6ExpED) - by seibaby - 04-14-2016, 07:25 AM
RE: FF6 Expansion Editor (FF6ExpED) - by madsiur - 04-14-2016, 09:56 AM
RE: FF6 Expansion Editor (FF6ExpED) - by seibaby - 04-14-2016, 11:43 AM
RE: FF6 Expansion Editor (FF6ExpED) - by SSJ Rick - 04-14-2016, 08:56 PM
RE: FF6 Expansion Editor (FF6ExpED) - by madsiur - 04-14-2016, 09:58 PM
RE: FF6 Expansion Editor (FF6ExpED) - by SSJ Rick - 04-15-2016, 12:35 AM
RE: FF6 Expansion Editor (FF6ExpED) - by madsiur - 05-06-2016, 01:23 AM
RE: FF6 Expansion Editor (FF6ExpED) - by madsiur - 05-06-2016, 02:32 AM
RE: FF6 Expansion Editor (FF6ExpED) - by Imzogelmo - 05-06-2016, 03:41 AM
RE: FF6 Expansion Editor (FF6ExpED) - by dn - 05-06-2016, 05:36 AM
RE: FF6 Expansion Editor (FF6ExpED) - by assassin - 05-06-2016, 08:17 AM

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