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Patch: Restored Ability Names (Update)

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(03-13-2016, 08:39 PM)Kugawattan Wrote: Hi! Um, I seem to have a small issue using this patch. It is a problem with my ROM and not the patch itself.

This is right. I'm wondering why you post here... You seem to have a tile graphic problem.

1) Apply the patch to a clean ROM and produce an IPS report. If WOB is garbage; the problem is the patch.
2) Use a backup of your hack that is working. Create a patch of your hack. Apply the patch to a clean ROM and produce a IPS report.
3) Apply the name patch to your working hack and produce a report.
4) Cross reference report #2 and #3 (and maybe #1 as well though it should be very similar if not the same to #3) for offset ranges that are the same.
5) Check all three reports for changes in the following ranges (headered values). It is normal ranges will be affected on report #2 if you modified the WOB for your hack:

Edit: Note that the actual code handling map is located in bank $EE I think. You might want to look for changes there too.

Code:
2E9D14    2E9F13    MAP  World of Balance Tile Properties
2ED634    2F134E    MAP  World of Balance Map Data
2F134F    2F344F    GFX  World of Balance Tile Graphics
2FE69B    2FEAB2    MAP  World of Balance Miniature Map
12EE00    12EEFF    PAL  World of Balance Palettes
  Find
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RE: Patch: Restored Ability Names (Update) - by madsiur - 03-13-2016, 09:01 PM

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