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Patch: Custom Items

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wiki link: Custom Items 1.2

I updated the wiki with a bug fix for the mentioned bug.

Inside battle, the issue was that the multiplier for consumable common items was implemented as an special effect ($11A9) and it overwrites any present item special effect, like the special effects for magicite, elixir, smoke bomb, etc.

I added a check to determinate if the common item has an special effect. If it is true, it will not be overwritten. Only items without special effect will have the multiplier effect.
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[-] The following 1 user says Thank You to HatZen08 for this post:
  • Kugawattan (05-23-2017)



Messages In This Thread
Patch: Custom Items - by HatZen08 - 02-08-2016, 03:07 PM
RE: Patch: Custom Items - by Lockirby2 - 02-08-2016, 04:11 PM
RE: Patch: Custom Items - by ReturnerScum - 02-14-2016, 02:58 AM
RE: Patch: Custom Items - by dn - 02-14-2016, 07:09 AM
RE: Patch: Custom Items - by HatZen08 - 02-14-2016, 12:14 PM
RE: Patch: Custom Items - by ReturnerScum - 02-14-2016, 12:49 PM
RE: Patch: Custom Items - by Kugawattan - 03-15-2016, 07:33 PM
RE: Patch: Custom Items - by HatZen08 - 03-15-2016, 08:19 PM
RE: Patch: Custom Items - by Kugawattan - 03-15-2016, 08:21 PM
RE: Patch: Custom Items - by madsiur - 03-16-2016, 12:05 AM
RE: Patch: Custom Items - by Warrax - 03-24-2016, 07:30 PM
RE: Patch: Custom Items - by Catone - 03-24-2016, 10:12 PM
RE: Patch: Custom Items - by Badass - 03-24-2016, 11:54 PM
RE: Patch: Custom Items - by Badass - 04-01-2016, 04:45 AM
RE: Patch: Custom Items - by HatZen08 - 04-01-2016, 05:07 PM
RE: Patch: Custom Items - by kefkaroth - 03-22-2017, 09:55 PM
RE: Patch: Custom Items - by Kugawattan - 05-22-2017, 05:32 PM
RE: Patch: Custom Items - by CrumpledMedal - 05-23-2017, 12:09 AM
RE: Patch: Custom Items - by HatZen08 - 05-23-2017, 05:47 PM
RE: Patch: Custom Items - by Dev J - 08-18-2017, 08:09 PM

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