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Crossover Crisis (demo abviable)

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So I've been playing this a lot today, and it's really good! Much work has been put into it so far and it shows. It's a lot more than just a character swap that's for sure. While I'm not familiar with most of the cast or story, I can tell they are very much akin to their original game counterparts. I have at least played Patapon before, and Dynamite Headdy, so I'm good there. The Nerd is great, teaching the tutorials lol. Definitely a lot of fun playing this so far, checking out all the sprites, the skill changes, characters, battles, the drastically altered and customized dialog script. And some creative new ways to go about things.

I know this is a beta or demo, and I'm not playing in a beta testing sense, but I did notice one thing in Headdy's scenario, talking to that crazy old man from any other direction that right in front of him will result in him moving all weird and the game resetting. Besides that, I noticed you can go back into Sleepy Town after rescuing Tella and get the soldier uniform/portrait back, then leave the town. Not sure if that is intentional. Nothing else I noticed bad except some of the map exits put the character 1 tile off where they should be, no biggie. I saw also how the Leather Meat item does not work out of battle correctly, might wanna grey that out, out of battle.

Obviously the script will need some spell check at some point and grammar fixing up, but what all you've done with the story and characters is amazing, please do keep it up. English not being your first primary language, I'm really surprised at how well the dialog script is coming along.

I'm currently doing Headdy's scenario, which is the last before the snow battle. Is that where this demo ends?


We are born, live, die and then do the same thing over again.
 
[-] The following 1 user says Thank You to Gi Nattak for this post:
  • Kugawattan (01-16-2016)



Messages In This Thread
Crossover Crisis (demo abviable) - by Kugawattan - 01-01-2016, 10:21 PM
RE: Crossover Crisis - by Kugawattan - 01-01-2016, 10:23 PM
RE: Crossover Crisis - by madsiur - 01-01-2016, 11:49 PM
RE: Crossover Crisis - by Tenkarider - 01-02-2016, 04:29 PM
RE: Crossover Crisis - by Kugawattan - 01-03-2016, 09:09 AM
RE: Crossover Crisis - by Gi Nattak - 01-16-2016, 06:16 PM
RE: Crossover Crisis - by Kugawattan - 01-16-2016, 08:26 PM
RE: Crossover Crisis - by Gi Nattak - 01-16-2016, 09:18 PM
RE: Crossover Crisis - by Kugawattan - 01-16-2016, 09:29 PM
RE: Crossover Crisis - by Lockirby2 - 01-17-2016, 01:41 AM
RE: Crossover Crisis - by Lockirby2 - 01-19-2016, 10:27 PM
RE: Crossover Crisis - by Kugawattan - 01-21-2016, 06:47 PM
RE: Crossover Crisis - by Lockirby2 - 01-21-2016, 11:13 PM
RE: Crossover Crisis - by Kugawattan - 04-12-2016, 07:41 AM
RE: Crossover Crisis - by Kugawattan - 08-06-2016, 04:44 AM
RE: Crossover Crisis - by Lockirby2 - 04-12-2016, 09:28 AM
RE: Crossover Crisis - by Gi Nattak - 04-12-2016, 01:27 PM
RE: Crossover Crisis - by Kugawattan - 05-15-2016, 12:00 PM
RE: Crossover Crisis - by Lockirby2 - 05-15-2016, 12:13 PM
RE: Crossover Crisis - by Kugawattan - 05-15-2016, 12:37 PM
RE: Crossover Crisis - by B-Run - 05-23-2016, 11:43 AM
RE: Crossover Crisis - by Kugawattan - 05-23-2016, 01:46 PM
RE: Crossover Crisis - by B-Run - 05-24-2016, 07:58 AM
RE: Crossover Crisis - by Kugawattan - 05-24-2016, 11:57 AM
RE: Crossover Crisis - by madsiur - 05-24-2016, 08:53 PM
RE: Crossover Crisis - by B-Run - 05-25-2016, 08:25 AM
RE: Crossover Crisis (demo abviable) - by B-Run - 06-24-2016, 09:07 AM

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