Users browsing this thread: 1 Guest(s)
BTB's Enemy Scripting Tutorial

#7
Posts: 259
Threads: 3
Thanks Received: 5
Thanks Given: 1
Joined: Jun 2013
Reputation: 6
Status
None
(11-19-2015, 12:21 PM)Madsiur Wrote: Nice tutorial. I'd like to host it on our server and put it in the doc thread with your permission.

Fine by me. You may check back in this thread in about a week or so, since I'll update it with the information I've gotten in response.

(11-19-2015, 02:17 PM)assassin Wrote: iow, does FB 0D nn really produce a different result than FB 0B 1D ? or would the latter act the same when the "Piranha" flag is present in the monster stats?

I can't verify it since I'm not at the computer, but I don't think that FB 0B 1D would give the correct "death" animation. I'm actually not quite sure what, if any animation would be used.

In any case, I'm fairly certain that there's more to FB 0D than "force hide on self", since it would otherwise just be part of the FB group.


"You don't have to be a vampire to die like one... b*t*h." -Simon Belmont
Quote  



Messages In This Thread
BTB's Enemy Scripting Tutorial - by BTB - 11-18-2015, 06:32 PM
RE: BTB's Enemy Scripting Tutorial - by BTB - 11-19-2015, 02:06 AM
RE: BTB's Enemy Scripting Tutorial - by madsiur - 11-19-2015, 12:21 PM
RE: BTB's Enemy Scripting Tutorial - by assassin - 11-19-2015, 02:17 PM
RE: BTB's Enemy Scripting Tutorial - by BTB - 11-19-2015, 02:56 PM
RE: BTB's Enemy Scripting Tutorial - by assassin - 11-19-2015, 03:27 PM
RE: BTB's Enemy Scripting Tutorial - by assassin - 11-20-2015, 03:07 AM
RE: BTB's Enemy Scripting Tutorial - by Gi Nattak - 12-05-2015, 03:28 AM
RE: BTB's Enemy Scripting Tutorial - by assassin - 12-05-2015, 10:32 AM
RE: BTB's Enemy Scripting Tutorial - by madsiur - 12-05-2015, 03:38 PM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite