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Chasing the coward

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$3A74 hold the characters that are alive and present (1 bit per character). You could compare that value at the beginning and during battle (the initial value should be stored elsewhere). As for coding the actual AI command, I don't really know how to go with that but you could look at existing conditionals.
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Chasing the coward - by Tenkarider - 07-18-2015, 09:59 AM
RE: Chasing the coward - by madsiur - 07-18-2015, 11:42 AM
RE: Chasing the coward - by Tenkarider - 07-18-2015, 12:19 PM
RE: Chasing the coward - by madsiur - 07-18-2015, 09:55 PM
RE: Chasing the coward - by Tenkarider - 07-19-2015, 03:29 AM
RE: Chasing the coward - by Catone - 07-19-2015, 07:07 AM
RE: Chasing the coward - by Tenkarider - 07-19-2015, 08:49 AM
RE: Chasing the coward - by Catone - 07-19-2015, 09:53 AM

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