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Update On Browser Progress
07-07-2015, 10:19 PM
Mostly because I get a kick out of it, but yeah my fantasy is still to create a playable version of it in Javascript and build tools to create new pieces of the game without the normal restrictions working within the SNES environment creates. I have to say, I've already gotten much farther than I expected and it's moving surprisingly fast.
That said, here's a mode7 proof of concept!
http://ff3.herokuapp.com/wob
It's really janky because it's using the browser's keydown event to move which doesn't fire very often, plus it doesn't wrap at all, but those are easy enough to fix. Plus, it works. I'm kind of amazed that it does, but it does.
That said, here's a mode7 proof of concept!
http://ff3.herokuapp.com/wob
It's really janky because it's using the browser's keydown event to move which doesn't fire very often, plus it doesn't wrap at all, but those are easy enough to fix. Plus, it works. I'm kind of amazed that it does, but it does.
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