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Battlescript variables...

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The fact you thought of moving Veldt data into $1E00-$1E40 too makes me think you're confident on the fact that this area is safe, is that so?

Anyway i don't even need of Veldt variables, actually i need of them as 64 extra battle vars, i was aware of the fact that those 12 battle vars are unused, in fact their use was already planned, but i'm not sure 12 vars might be enough: according to my results on var expansion the thing would expand to an higher level...
When you deal with Veldt variables, i believe you have to deal also with a piece of code triggered when you win a battle, which probably sets the bit that match with that formation, if it's the first time you win that formation.

Here's the RAM map:
http://www.mediafire.com/download/0dtyu5...AM_Map.txt

They all jump in the same check? lucky me! Kungfu!
Yet i forgot about the fact they save var at $3EB0-$3ED3... unless there's a decent space left for storing extra variables we might take another solution: if i free all those bytes and gather 99 vars(64 + 35), then i might use the first half as new variables and the second half for saving them, then it would be good if i manage to edit the map event which checks/set battle variable values so that it might check those vars too.
I remember that Madsiur said there some good space in RAM to use, it should be the space used to store Swdtech names, i can't remember if he said they were 48 bytes of what...


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Messages In This Thread
Battlescript variables... - by Tenkarider - 01-26-2015, 01:37 PM
RE: Battlescript variables... - by Gi Nattak - 01-26-2015, 03:52 PM
RE: Battlescript variables... - by abyssonym - 01-26-2015, 11:48 PM
RE: Battlescript variables... - by Tenkarider - 01-27-2015, 09:51 AM
RE: Battlescript variables... - by LightPhoenix - 01-28-2015, 12:14 AM
RE: Battlescript variables... - by Tenkarider - 01-28-2015, 11:40 AM
RE: Battlescript variables... - by abyssonym - 01-28-2015, 06:47 PM
RE: Battlescript variables... - by Tenkarider - 01-28-2015, 08:18 PM
RE: Battlescript variables... - by madsiur - 01-28-2015, 08:48 PM
RE: Battlescript variables... - by Tenkarider - 01-28-2015, 09:47 PM
RE: Battlescript variables... - by madsiur - 01-28-2015, 09:51 PM
RE: Battlescript variables... - by Tenkarider - 01-28-2015, 10:15 PM
RE: Battlescript variables... - by abyssonym - 01-29-2015, 01:28 AM
RE: Battlescript variables... - by Tenkarider - 01-29-2015, 08:59 AM
RE: Battlescript variables... - by Tenkarider - 02-27-2015, 01:56 AM
RE: Battlescript variables... - by Catone - 02-27-2015, 06:27 AM
RE: Battlescript variables... - by Tenkarider - 02-27-2015, 10:17 AM
RE: Battlescript variables... - by madsiur - 02-27-2015, 01:10 PM
RE: Battlescript variables... - by Tenkarider - 02-27-2015, 01:22 PM
RE: Battlescript variables... - by Catone - 02-27-2015, 01:31 PM
RE: Battlescript variables... - by Tenkarider - 02-27-2015, 02:30 PM
RE: Battlescript variables... - by Tenkarider - 04-04-2015, 02:27 PM
RE: Battlescript variables... - by Catone - 04-04-2015, 09:42 PM
RE: Battlescript variables... - by Everything - 04-06-2015, 01:23 PM
RE: Battlescript variables... - by Tenkarider - 04-06-2015, 06:05 PM
RE: Battlescript variables... - by Everything - 04-06-2015, 10:34 PM
RE: Battlescript variables... - by Tenkarider - 04-07-2015, 12:23 AM
RE: Battlescript variables... - by Everything - 04-07-2015, 11:50 AM
RE: Battlescript variables... - by Tenkarider - 07-19-2015, 04:30 PM
RE: Battlescript variables... - by Everything - 07-20-2015, 12:43 AM
RE: Battlescript variables... - by Tenkarider - 07-20-2015, 03:06 AM
RE: Battlescript variables... - by Everything - 07-20-2015, 11:55 PM
RE: Battlescript variables... - by Tenkarider - 07-21-2015, 04:10 AM
RE: Battlescript variables... - by Everything - 07-26-2015, 05:41 PM
RE: Battlescript variables... - by Tenkarider - 07-27-2015, 06:10 PM
RE: Battlescript variables... - by Everything - 08-03-2015, 07:11 PM
RE: Battlescript variables... - by Tenkarider - 08-03-2015, 09:34 PM
RE: Battlescript variables... - by Everything - 08-08-2015, 01:25 AM
RE: Battlescript variables... - by Tenkarider - 08-08-2015, 04:23 AM
RE: Battlescript variables... - by madsiur - 08-08-2015, 08:49 AM
RE: Battlescript variables... - by Tenkarider - 08-08-2015, 01:53 PM
RE: Battlescript variables... - by Tenkarider - 09-24-2015, 04:03 PM
RE: Battlescript variables... - by Everything - 09-24-2015, 08:01 PM
RE: Battlescript variables... - by Tenkarider - 12-24-2015, 08:19 AM
RE: Battlescript variables... - by Everything - 12-24-2015, 01:21 PM
RE: Battlescript variables... - by Tenkarider - 12-24-2015, 02:06 PM
RE: Battlescript variables... - by Everything - 12-24-2015, 09:28 PM
RE: Battlescript variables... - by Catone - 12-25-2015, 08:11 AM
RE: Battlescript variables... - by madsiur - 12-25-2015, 02:25 PM
RE: Battlescript variables... - by BTB - 12-25-2015, 03:26 PM
RE: Battlescript variables... - by Tenkarider - 12-26-2015, 12:22 PM
RE: Battlescript variables... - by madsiur - 12-26-2015, 12:51 PM
RE: Battlescript variables... - by assassin - 12-26-2015, 03:13 PM
RE: Battlescript variables... - by Tenkarider - 03-17-2016, 07:13 PM
RE: Battlescript variables... - by Everything - 03-21-2016, 09:33 PM
RE: Battlescript variables... - by Tenkarider - 03-22-2016, 10:54 AM
RE: Battlescript variables... - by Everything - 03-22-2016, 08:33 PM
RE: Battlescript variables... - by Tenkarider - 03-23-2016, 06:11 PM

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