Users browsing this thread: 1 Guest(s)
Magic description position
$C3572A is an LDX command. You need to edit the value immediately after it.
You need to completely leave the menu and re-enter it to get it to set correctly, as the game seems to handle all of the code when you load the menu.
Quote:Unpack the text given its starting byte, offset, and pointer table[/quote]
C3/572A: A2C99E LDX #$9EC9
C3/572D: 8E8121 STX $2181
C3/5730: 7B TDC
C3/5731: A54B LDA $4B
C3/5733: AA TAX
C3/5734: BF899D7E LDA $7E9D89,X
C3/5738: C9FF CMP #$FF
C3/573A: F031 BEQ $576D
C3/573C: C220 REP #$20 (16 bit memory/accum.)
C3/573E: 0A ASL A
C3/573F: A8 TAY
C3/5740: B7E7 LDA [$E7],Y
C3/5742: A8 TAY
C3/5743: E220 SEP #$20 (8 bit memory/accum.)
C3/5745: B7EB LDA [$EB],Y
C3/5747: F006 BEQ $574F
C3/5749: 8D8021 STA $2180
C3/574C: C8 INY
C3/574D: 80F6 BRA $5745
C3/574F: 88 DEY
C3/5750: B7EB LDA [$EB],Y
C3/5752: C8 INY
C3/5753: C91C CMP #$1C
C3/5755: F010 BEQ $5767
C3/5757: C91D CMP #$1D
C3/5759: F00C BEQ $5767
C3/575B: C91E CMP #$1E
C3/575D: F008 BEQ $5767
C3/575F: C91F CMP #$1F
C3/5761: F004 BEQ $5767
C3/5763: 9C8021 STZ $2180 (end this string)
C3/5766: 60 RTS
You need to completely leave the menu and re-enter it to get it to set correctly, as the game seems to handle all of the code when you load the menu.
« Next Oldest | Next Newest »
|
||||
Users browsing this thread: 1 Guest(s)