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Blitz2, Swdtech2, Morph2, etc...

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Okaaay. Looking at this a little more thoroughly, it looks like you don't really need to deal with Leap at all. Basically, current map is stored in 16-bit $1F64. Just run a CMP against that for whatever map(s) you want the command to be run on. It's much less complicated than trying to use the Leap functionality, which is a combination of 'particular locations on world map' + 'particular monster formations'.


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Blitz2, Swdtech2, Morph2, etc... - by Tenkarider - 11-21-2014, 12:22 PM
RE: Blitz2, Swdtech2, Morph2, etc... - by madsiur - 11-21-2014, 08:28 PM
RE: Blitz2, Swdtech2, Morph2, etc... - by madsiur - 11-22-2014, 09:37 AM
RE: Blitz2, Swdtech2, Morph2, etc... - by madsiur - 11-22-2014, 09:25 PM
RE: Blitz2, Swdtech2, Morph2, etc... - by GrayShadows - 12-05-2014, 01:58 PM

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